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	<title>MuseumMobile &#187; Podcasts</title>
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	<description>Media &#38; Technology on the Go</description>
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	<itunes:summary>Interviews with leading practitioners about mobile interpretation for museums and cultural sites, and mobile interpretation product evaluations.</itunes:summary>
	<itunes:author>Nancy Proctor</itunes:author>
	<itunes:explicit>no</itunes:explicit>
	<itunes:image href="http://museummobile.info/podcasts/MMPodcastTitle.jpg" />
	<itunes:owner>
		<itunes:name>Nancy Proctor</itunes:name>
		<itunes:email>nancy@pinkink.net</itunes:email>
	</itunes:owner>
	<managingEditor>nancy@pinkink.net (Nancy Proctor)</managingEditor>
	<copyright>Creative Commons License Attribution Non-Commercial 3.0 United States</copyright>
	<itunes:subtitle>Media &amp; Technology on the Go</itunes:subtitle>
	<itunes:keywords>mobile,museums,handheld,interpretation,technology,audiotour,multimedia,podcast,cellphone,iPhone,wireless,web</itunes:keywords>
	<image>
		<title>MuseumMobile &#187; Podcasts</title>
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		<link>http://museummobile.info/archives/category/podcasts</link>
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	<itunes:category text="Education">
		<itunes:category text="Education Technology" />
	</itunes:category>
	<itunes:category text="Arts" />
	<itunes:category text="Education">
		<itunes:category text="Training" />
	</itunes:category>
		<item>
		<title>Evaluation-led Mobile Experience Design</title>
		<link>http://museummobile.info/archives/297</link>
		<comments>http://museummobile.info/archives/297#comments</comments>
		<pubDate>Mon, 04 Jan 2010 02:20:06 +0000</pubDate>
		<dc:creator>nancyproctor</dc:creator>
				<category><![CDATA[Papers & Conferences]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Antenna Audio]]></category>
		<category><![CDATA[Artbabble]]></category>
		<category><![CDATA[audience]]></category>
		<category><![CDATA[audio tour]]></category>
		<category><![CDATA[Audio tours]]></category>
		<category><![CDATA[audiotour]]></category>
		<category><![CDATA[audiotours]]></category>
		<category><![CDATA[Beth Harris]]></category>
		<category><![CDATA[Canadian Heritage Information Network]]></category>
		<category><![CDATA[cellphone]]></category>
		<category><![CDATA[cellphone tour]]></category>
		<category><![CDATA[CHIN]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[Electronic Guidebook project]]></category>
		<category><![CDATA[evaluation]]></category>
		<category><![CDATA[experience design]]></category>
		<category><![CDATA[Exploratorium]]></category>
		<category><![CDATA[handheld]]></category>
		<category><![CDATA[informal evaluation]]></category>
		<category><![CDATA[information architecture]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPhone app]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[Koven Smith]]></category>
		<category><![CDATA[Learning Times]]></category>
		<category><![CDATA[linear tour]]></category>
		<category><![CDATA[location-based]]></category>
		<category><![CDATA[Loic Tallon]]></category>
		<category><![CDATA[Luce Foundation Center]]></category>
		<category><![CDATA[MCN]]></category>
		<category><![CDATA[Metropolitan Museum of Art]]></category>
		<category><![CDATA[mobile]]></category>
		<category><![CDATA[mobile web]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[multimedia tour]]></category>
		<category><![CDATA[museum]]></category>
		<category><![CDATA[Nancy Proctor]]></category>
		<category><![CDATA[narration]]></category>
		<category><![CDATA[Online Handheld Conference]]></category>
		<category><![CDATA[papers]]></category>
		<category><![CDATA[player]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Portland Art Museum]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[radio]]></category>
		<category><![CDATA[random access]]></category>
		<category><![CDATA[Sheila Carey]]></category>
		<category><![CDATA[Shelley Mannion]]></category>
		<category><![CDATA[Sherry Hsi]]></category>
		<category><![CDATA[SmartHistory]]></category>
		<category><![CDATA[SmartHistory.org]]></category>
		<category><![CDATA[Smithsonian American Art Museum]]></category>
		<category><![CDATA[soundbite]]></category>
		<category><![CDATA[soundtrack]]></category>
		<category><![CDATA[Spotlight Mobile]]></category>
		<category><![CDATA[Steven Zucker]]></category>
		<category><![CDATA[tour]]></category>
		<category><![CDATA[visitor survey]]></category>

		<guid isPermaLink="false">http://museummobile.info/?p=297</guid>
		<description><![CDATA[<p>At the <a href="http://www.mcn.edu/">MCN</a> conference in Portland in November, I presented some of the research I&#8217;ve been doing on new approaches to mobile experience design. Sheila Carey from the Canadian Heritage Information Network kindly put together a panel for the conference on <a href="http://www.mcn.edu/conferences/index.asp?subkey=2524">&#8220;Making the Call: Evaluating Mobile Projects in</a>&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>At the <a href="http://www.mcn.edu/">MCN</a> conference in Portland in November, I presented some of the research I&#8217;ve been doing on new approaches to mobile experience design. Sheila Carey from the Canadian Heritage Information Network kindly put together a panel for the conference on <a href="http://www.mcn.edu/conferences/index.asp?subkey=2524">&#8220;Making the Call: Evaluating Mobile Projects in Museums&#8221;</a> that pulled my work together with that of Sherry Hsi, who analyzed with keen hindsight the Exploratorium&#8217;s seminal <a href="http://www.exploratorium.edu/guidebook/papers.html">Electronic Guidebook project</a>, and Koven Smith&#8217;s latest call to action: <em>don&#8217;t pilot &#8211; develop! </em>More on that later&#8230;</p>
<p>My <a href="http://www.slideshare.net/nancyproctor/thinking-outside-the-audio-tour-box-using-frontend-and-formative-evaluations-to-design-new-mobile-experiences">slides are here</a>; the <a href="http://museummobile.info/archives/category/podcasts/feed">podcast</a> of the talk is below. If you have comments or ideas to build on this work, there are pages on the Museum Mobile wiki dedicated to the topic:</p>
<ul>
<li><a href="http://wiki.museummobile.info/museums-to-go/experience-design">On mobile experience design</a></li>
<li><a href="http://wiki.museummobile.info/archives/62">My manifesto for a new mobile information architecture</a></li>
<li><a href="http://wiki.museummobile.info/museums-to-go/architecture">And some ideas for a new information architecture</a></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://museummobile.info/archives/297/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
<enclosure url="http://museummobile.info/podcasts/Evaluation-ledMobileDesign.m4v" length="116426071" type="video/x-m4v" />
			<itunes:keywords>Antenna Audio,Artbabble,audience,audio tour,Audio tours,audiotour,audiotours,Beth Harris,Canadian Heritage Information Network,cellphone,cellphone tour,CHIN</itunes:keywords>
		<itunes:subtitle>At the MCN conference in Portland in November, I presented some of the research I&#039;ve been doing on new approaches to mobile experience design. Sheila Carey from the Canadian Heritage Information Network kindly put together a panel for the conference on...</itunes:subtitle>
		<itunes:summary>At the MCN (http://www.mcn.edu/) conference in Portland in November, I presented some of the research I&#039;ve been doing on new approaches to mobile experience design. Sheila Carey from the Canadian Heritage Information Network kindly put together a panel for the conference on &quot;Making the Call: Evaluating Mobile Projects in Museums&quot; (http://www.mcn.edu/conferences/index.asp?subkey=2524) that pulled my work together with that of Sherry Hsi, who analyzed with keen hindsight the Exploratorium&#039;s seminal Electronic Guidebook project (http://www.exploratorium.edu/guidebook/papers.html), and Koven Smith&#039;s latest call to action: don&#039;t pilot - develop! More on that later...

My slides are here (http://www.slideshare.net/nancyproctor/thinking-outside-the-audio-tour-box-using-frontend-and-formative-evaluations-to-design-new-mobile-experiences); the podcast (http://museummobile.info/archives/category/podcasts/feed) of the talk is below. If you have comments or ideas to build on this work, there are pages on the Museum Mobile wiki dedicated to the topic:

	* On mobile experience design (http://wiki.museummobile.info/museums-to-go/experience-design)
	* My manifesto for a new mobile information architecture (http://wiki.museummobile.info/archives/62)
	* And some ideas for a new information architecture (http://wiki.museummobile.info/museums-to-go/architecture)
</itunes:summary>
		<itunes:author>Nancy Proctor</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>What is the Museum? Who is a Curator? In the age of Social Media in Copenhagen&#8230;</title>
		<link>http://museummobile.info/archives/284</link>
		<comments>http://museummobile.info/archives/284#comments</comments>
		<pubDate>Mon, 23 Nov 2009 01:47:31 +0000</pubDate>
		<dc:creator>nancyproctor</dc:creator>
				<category><![CDATA[Papers & Conferences]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[ARos]]></category>
		<category><![CDATA[Art City]]></category>
		<category><![CDATA[Camille Claudel]]></category>
		<category><![CDATA[conference]]></category>
		<category><![CDATA[Copehagen]]></category>
		<category><![CDATA[Curator Journal]]></category>
		<category><![CDATA[curators]]></category>
		<category><![CDATA[Denmark]]></category>
		<category><![CDATA[Event Culture]]></category>
		<category><![CDATA[Glyptoteket]]></category>
		<category><![CDATA[Jesper Rasmussen]]></category>
		<category><![CDATA[Laurent-Honoré Marqueste]]></category>
		<category><![CDATA[Louise Bourgeois]]></category>
		<category><![CDATA[Louisiana Museum of Modern Art]]></category>
		<category><![CDATA[museums]]></category>
		<category><![CDATA[Rodin]]></category>
		<category><![CDATA[Rune Gade]]></category>
		<category><![CDATA[sculpture]]></category>
		<category><![CDATA[Sense City]]></category>
		<category><![CDATA[social media]]></category>

		<guid isPermaLink="false">http://museummobile.info/?p=284</guid>
		<description><![CDATA[<p>Long time no listen! I haven&#8217;t been able to podcast in a while as my &#8216;free&#8217; time has been consumed with developing a website for <a href="http://curatorjournal.org">Curator Journal</a>, for which I&#8217;ve just taken on the role of Digital Editor, writing a couple of articles and preparing for several lectures I&#8217;ve&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>Long time no listen! I haven&#8217;t been able to podcast in a while as my &#8216;free&#8217; time has been consumed with developing a website for <a href="http://curatorjournal.org">Curator Journal</a>, for which I&#8217;ve just taken on the role of Digital Editor, writing a couple of articles and preparing for several lectures I&#8217;ve given recently. </p>
<p>Below is a podcast of the first one I&#8217;ve been able to edit together so far (or find it on <a href="http://museummobile.info/archives/category/podcasts/feed">iTunes</a>); the slides are <a href="http://www.slideshare.net/nancyproctor/museum-as-platform-curator-as-champion">here</a>. It was delivered at the conference: <a href="http://eventculture.ikk.ku.dk/">Event Culture The Museum and Its Staging of Contemporary Art</a> at the <a href="http://www.louisiana.dk/dk/Service+Menu+Right/English">Louisiana Museum of Modern Art</a> on November 7, 2009. The conference was brilliantly conceived and put together by Rune Gade and Jesper Rasmussen from the Copenhagen Doctoral School of Cultural Studies, Department of Arts and Cultural Studies.</p>
<p>The conference  also gave me the opportunity to visit Copenhagen and about 11 of its museums and cultural sites for the first time! My favorite was the <a href="http://www.glyptoteket.dk/">Glyptoteket</a> &#8211; perhaps the best sculpture experience of my life, with a gorgeous &#8216;Winter Garden&#8217; courtyard. <a href="http://www.facebook.com/album.php?aid=160992&#038;id=599588798&#038;l=70ea47c30f">Here are some pictures</a>; check out the crazy turn of the 20th century French sculpture, and the Louise Bourgeois that apparently moves around the museum! I love her in the Rodin gallery, as if to vindicate Camille Claudel&#8230;</p>
<p>The conference really made me want to go back and spend some time working with and learning from the museum professionals and academics I met there. In particular, I&#8217;m keen to visit the <a href="http://www.aros.dk/">ARoS</a> after hearing a presentation about it from Jesper. They are doing some really innovative things in contemporary art curation: see <a href="http://www.aros.dk/page.asp?objectid=1613&#038;zcs=2">Sense City</a>, where &#8220;the spectator takes center stage,&#8221; and Art City, where you walk down a city street, seeing the art representing elements you might find in a city, displayed as if in their natural places along the streets and square. No labels! I&#8217;ll add a link when Jesper publishes his paper about these installations.</p>
<p>Until then, thanks to all who organized and attended the conference! </p>
]]></content:encoded>
			<wfw:commentRss>http://museummobile.info/archives/284/feed</wfw:commentRss>
		<slash:comments>6</slash:comments>
<enclosure url="http://museummobile.info/podcasts/MuseumsandCuratorsinSocialMedia.m4a" length="18656977" type="audio/x-m4a" />
			<itunes:keywords>ARos,Art City,Camille Claudel,conference,Copehagen,Curator Journal,curators,Denmark,Event Culture,Glyptoteket,Jesper Rasmussen,Laurent-Honoré Marqueste</itunes:keywords>
		<itunes:subtitle>Long time no listen! I haven&#039;t been able to podcast in a while as my &#039;free&#039; time has been consumed with developing a website for Curator Journal, for which I&#039;ve just taken on the role of Digital Editor, writing a couple of articles and preparing for se...</itunes:subtitle>
		<itunes:summary>Long time no listen! I haven&#039;t been able to podcast in a while as my &#039;free&#039; time has been consumed with developing a website for Curator Journal (http://curatorjournal.org), for which I&#039;ve just taken on the role of Digital Editor, writing a couple of articles and preparing for several lectures I&#039;ve given recently. 

Below is a podcast of the first one I&#039;ve been able to edit together so far (or find it on iTunes (http://museummobile.info/archives/category/podcasts/feed)); the slides are here (http://www.slideshare.net/nancyproctor/museum-as-platform-curator-as-champion). It was delivered at the conference: Event Culture The Museum and Its Staging of Contemporary Art (http://eventculture.ikk.ku.dk/) at the Louisiana Museum of Modern Art (http://www.louisiana.dk/dk/Service+Menu+Right/English) on November 7, 2009. The conference was brilliantly conceived and put together by Rune Gade and Jesper Rasmussen from the Copenhagen Doctoral School of Cultural Studies, Department of Arts and Cultural Studies.

The conference  also gave me the opportunity to visit Copenhagen and about 11 of its museums and cultural sites for the first time! My favorite was the Glyptoteket (http://www.glyptoteket.dk/) - perhaps the best sculpture experience of my life, with a gorgeous &#039;Winter Garden&#039; courtyard. Here are some pictures (http://www.facebook.com/album.php?aid=160992&amp;id=599588798&amp;l=70ea47c30f); check out the crazy turn of the 20th century French sculpture, and the Louise Bourgeois that apparently moves around the museum! I love her in the Rodin gallery, as if to vindicate Camille Claudel...

The conference really made me want to go back and spend some time working with and learning from the museum professionals and academics I met there. In particular, I&#039;m keen to visit the ARoS (http://www.aros.dk/) after hearing a presentation about it from Jesper. They are doing some really innovative things in contemporary art curation: see Sense City (http://www.aros.dk/page.asp?objectid=1613&amp;zcs=2), where &quot;the spectator takes center stage,&quot; and Art City, where you walk down a city street, seeing the art representing elements you might find in a city, displayed as if in their natural places along the streets and square. No labels! I&#039;ll add a link when Jesper publishes his paper about these installations.

Until then, thanks to all who organized and attended the conference! 
</itunes:summary>
		<itunes:author>Nancy Proctor</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>34:08</itunes:duration>
	</item>
		<item>
		<title>Spy in the City: The GPS Game of Washington DC</title>
		<link>http://museummobile.info/archives/240</link>
		<comments>http://museummobile.info/archives/240#comments</comments>
		<pubDate>Thu, 20 Aug 2009 02:44:14 +0000</pubDate>
		<dc:creator>nancyproctor</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Amanda Ohlke]]></category>
		<category><![CDATA[BarZ Adventures]]></category>
		<category><![CDATA[CIA]]></category>
		<category><![CDATA[city tour]]></category>
		<category><![CDATA[clandestine]]></category>
		<category><![CDATA[David G. Major]]></category>
		<category><![CDATA[FBI]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[GPS]]></category>
		<category><![CDATA[handheld]]></category>
		<category><![CDATA[International Spy Museum]]></category>
		<category><![CDATA[Jonna Mendez]]></category>
		<category><![CDATA[location-based]]></category>
		<category><![CDATA[Milton Maltz]]></category>
		<category><![CDATA[multimedia]]></category>
		<category><![CDATA[Nancy Proctor]]></category>
		<category><![CDATA[Peter Earnest]]></category>
		<category><![CDATA[Ranger]]></category>
		<category><![CDATA[scavenger hunt]]></category>
		<category><![CDATA[Tony Mendez]]></category>
		<category><![CDATA[tour]]></category>
		<category><![CDATA[Washington DC]]></category>

		<guid isPermaLink="false">http://museummobile.info/?p=240</guid>
		<description><![CDATA[<p><em>Have you ever spied on someone? Have you ever wanted to be a real spy?</em></p>
<p><a href="http://spymuseum.org/">The International Spy Museum</a> in Washington, DC now offers an amazing taste of what it&#8217;s like with a GPS-triggered game and tour of the city. Inspired by two real FBI cases &#8211; Operation Lemon-Aid, conducted&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><em>Have you ever spied on someone? Have you ever wanted to be a real spy?</em></p>
<p><a href="http://spymuseum.org/">The International Spy Museum</a> in Washington, DC now offers an amazing taste of what it&#8217;s like with a GPS-triggered game and tour of the city. Inspired by two real FBI cases &#8211; Operation Lemon-Aid, conducted in 1977, and KITTY HAWK in 1966 &#8211; <a href="http://spymuseum.org/spyinthecity/">Spy in the City</a> is a 1.2 mile (1.5 hour), $16 experience using the <a href="http://www.barzadventures.com/">BarZ Adventures</a> GPS Ranger device. Code-named &#8216;Geo-Cobra&#8217;, the multimedia handheld uses Flash to simulate the experience of receiving text messages, audio, video, photographs and other breaking intelligence from headquarters as you track a foreign agent. You scan for fingerprints, descramble audio messages and decipher local monuments to identify your quarry.</p>
<p>It&#8217;s an ambitious application of the new technology, offering lots of important lessons for others interested in trying the treacherous world of location-based mobile, as well as exploring the value of gaming in education. For those less intrepid, this interview with the tour&#8217;s author, Amanda Ohlke, and the Museum&#8217;s Executive Director, Peter Earnest, also shares ideas on lower-tech mobile programs like scavenger hunts, and how they can be leveraged for team-building and other group experiences. After all, &#8220;it&#8217;s not about the technology&#8221; Ã¢â‚¬â€œ though I do try to get some hints from Peter, a former spy with the CIA himself, as to what new mobile tricks we might inherit from the clandestine services in the next generation!</p>
<p>So don&#8217;t be surprised if this podcast self-destructs after you&#8217;ve heard it&#8230;</p>
]]></content:encoded>
			<wfw:commentRss>http://museummobile.info/archives/240/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://museummobile.info/podcasts/MuseumMobile15-GPSSpyintheCity.m4a" length="21392720" type="audio/x-m4a" />
			<itunes:keywords>Amanda Ohlke,BarZ Adventures,CIA,city tour,clandestine,David G. Major,FBI,games,Gaming,GPS,handheld,International Spy Museum</itunes:keywords>
		<itunes:subtitle>Have you ever spied on someone? Have you ever wanted to be a real spy? - The International Spy Museum in Washington, DC now offers an amazing taste of what it&#039;s like with a GPS-triggered game and tour of the city.</itunes:subtitle>
		<itunes:summary>Have you ever spied on someone? Have you ever wanted to be a real spy?

The International Spy Museum (http://spymuseum.org/) in Washington, DC now offers an amazing taste of what it&#039;s like with a GPS-triggered game and tour of the city. Inspired by two real FBI cases - Operation Lemon-Aid, conducted in 1977, and KITTY HAWK in 1966 - Spy in the City (http://spymuseum.org/spyinthecity/) is a 1.2 mile (1.5 hour), $16 experience using the BarZ Adventures (http://www.barzadventures.com/) GPS Ranger device. Code-named &#039;Geo-Cobra&#039;, the multimedia handheld uses Flash to simulate the experience of receiving text messages, audio, video, photographs and other breaking intelligence from headquarters as you track a foreign agent. You scan for fingerprints, descramble audio messages and decipher local monuments to identify your quarry.

It&#039;s an ambitious application of the new technology, offering lots of important lessons for others interested in trying the treacherous world of location-based mobile, as well as exploring the value of gaming in education. For those less intrepid, this interview with the tour&#039;s author, Amanda Ohlke, and the Museum&#039;s Executive Director, Peter Earnest, also shares ideas on lower-tech mobile programs like scavenger hunts, and how they can be leveraged for team-building and other group experiences. After all, &quot;it&#039;s not about the technology&quot; Ã¢â‚¬â€œ though I do try to get some hints from Peter, a former spy with the CIA himself, as to what new mobile tricks we might inherit from the clandestine services in the next generation!

So don&#039;t be surprised if this podcast self-destructs after you&#039;ve heard it...</itunes:summary>
		<itunes:author>Nancy Proctor</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>Be Extraordinary! Mobile Micro-volunteering</title>
		<link>http://museummobile.info/archives/234</link>
		<comments>http://museummobile.info/archives/234#comments</comments>
		<pubDate>Mon, 10 Aug 2009 03:36:45 +0000</pubDate>
		<dc:creator>nancyproctor</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[App]]></category>
		<category><![CDATA[BeExtra.org]]></category>
		<category><![CDATA[Blackberry]]></category>
		<category><![CDATA[cellphone]]></category>
		<category><![CDATA[charity]]></category>
		<category><![CDATA[Christian Zimmern]]></category>
		<category><![CDATA[Frontline SMS]]></category>
		<category><![CDATA[fundraising]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Jacob Colker]]></category>
		<category><![CDATA[micro-donations]]></category>
		<category><![CDATA[micro-volunteering]]></category>
		<category><![CDATA[Mobile Giving]]></category>
		<category><![CDATA[mobile phone]]></category>
		<category><![CDATA[museum as platform]]></category>
		<category><![CDATA[Net Neutrality]]></category>
		<category><![CDATA[real-time]]></category>
		<category><![CDATA[smartphone]]></category>
		<category><![CDATA[Smithsonian]]></category>
		<category><![CDATA[SMS]]></category>
		<category><![CDATA[social good]]></category>
		<category><![CDATA[social tagging]]></category>
		<category><![CDATA[Steve Museum]]></category>
		<category><![CDATA[Susan Chun]]></category>
		<category><![CDATA[Text Eagle]]></category>
		<category><![CDATA[text message]]></category>
		<category><![CDATA[The Extraordinaries]]></category>
		<category><![CDATA[volunteers]]></category>

		<guid isPermaLink="false">http://museummobile.info/?p=234</guid>
		<description><![CDATA[<p>‘Micro-volunteering’ is a new mobile arena being pioneered by <a href="http://beextra.org">The Extraordinaries</a>, among others. In this podcast, I speak with Jacob Colker, CEO and co-founder of the start-up company, about how volunteers can donate small amounts of time to help non-profits with tasks like tagging images, checking addresses, or translating&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>‘Micro-volunteering’ is a new mobile arena being pioneered by <a href="http://beextra.org">The Extraordinaries</a>, among others. In this podcast, I speak with Jacob Colker, CEO and co-founder of the start-up company, about how volunteers can donate small amounts of time to help non-profits with tasks like tagging images, checking addresses, or translating text through their web-enabled phones. Along the way Jacob comes up with some great ideas of how museums can use mobile apps to reinforce its role as a platform, connecting visitors in the galleries to people around the world. Noting that <strong>mobile is about &#8216;real-time&#8217; interaction</strong>, he also discusses the future of &#8216;traditional&#8217; cellphone uses, like voice calls and SMS, predicting the obsolescence of the latter &#8211; in the US anyway &#8211; within the next 5 years. We give a shout-out for the <a href="http://steve.museum/">Steve.Museum</a> social tagging project, and each get in a little call for museums to &#8216;let go&#8217; and put at least as much energy into figuring out how to make innovations work as we currently invest in nay-saying. <img src='http://museummobile.info/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
]]></content:encoded>
			<wfw:commentRss>http://museummobile.info/archives/234/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://museummobile.info/podcasts/MuseumMobile14-BeExtra.m4a" length="16151626" type="audio/x-m4a" />
			<itunes:keywords>App,BeExtra.org,Blackberry,cellphone,charity,Christian Zimmern,Frontline SMS,fundraising,iPhone,Jacob Colker,micro-donations,micro-volunteering</itunes:keywords>
		<itunes:subtitle>‘Micro-volunteering’ is a new mobile arena being pioneered by The Extraordinaries, among others. In this podcast, I speak with Jacob Colker, CEO and co-founder of the start-up company, about how volunteers can donate small amounts of time to help non-p...</itunes:subtitle>
		<itunes:summary>‘Micro-volunteering’ is a new mobile arena being pioneered by The Extraordinaries (http://beextra.org), among others. In this podcast, I speak with Jacob Colker, CEO and co-founder of the start-up company, about how volunteers can donate small amounts of time to help non-profits with tasks like tagging images, checking addresses, or translating text through their web-enabled phones. Along the way Jacob comes up with some great ideas of how museums can use mobile apps to reinforce its role as a platform, connecting visitors in the galleries to people around the world. Noting that mobile is about &#039;real-time&#039; interaction, he also discusses the future of &#039;traditional&#039; cellphone uses, like voice calls and SMS, predicting the obsolescence of the latter - in the US anyway - within the next 5 years. We give a shout-out for the Steve.Museum (http://steve.museum/) social tagging project, and each get in a little call for museums to &#039;let go&#039; and put at least as much energy into figuring out how to make innovations work as we currently invest in nay-saying. ;-)</itunes:summary>
		<itunes:author>Nancy Proctor</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>Chris &amp; Ted&#8217;s Excellent iPod Tours</title>
		<link>http://museummobile.info/archives/229</link>
		<comments>http://museummobile.info/archives/229#comments</comments>
		<pubDate>Sat, 18 Jul 2009 23:05:16 +0000</pubDate>
		<dc:creator>nancyproctor</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Acoustiguide]]></category>
		<category><![CDATA[Antenna Audio]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[audio tour]]></category>
		<category><![CDATA[Ben Bloom]]></category>
		<category><![CDATA[cellphone tour]]></category>
		<category><![CDATA[Chris Alexander]]></category>
		<category><![CDATA[Dallas Museum of Art]]></category>
		<category><![CDATA[Dave Asheim]]></category>
		<category><![CDATA[Guide by Cell]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[Koven Smith]]></category>
		<category><![CDATA[London]]></category>
		<category><![CDATA[multimedia tour]]></category>
		<category><![CDATA[Nancy Proctor]]></category>
		<category><![CDATA[National Gallery]]></category>
		<category><![CDATA[National Portrait Gallery]]></category>
		<category><![CDATA[Nousguide]]></category>
		<category><![CDATA[PDA]]></category>
		<category><![CDATA[San Jose Museum of Art]]></category>
		<category><![CDATA[Ted Forbes]]></category>
		<category><![CDATA[wand]]></category>
		<category><![CDATA[Washington DC]]></category>

		<guid isPermaLink="false">http://museummobile.info/?p=229</guid>
		<description><![CDATA[<p>Apple makes it look so easy &#8211; and it is, if you&#8217;re as brilliant, creative and resourceful as <a href="http://wiki.museummobile.info/museums-to-go/projects/san-jose-museum-of-art">Chris Alexander</a> from <a href="http://www.sjmusart.org/">San Jose Museum of Art</a> and <a href="http://wiki.museummobile.info/museums-to-go/projects/dallas-museum-of-art">Ted Forbes</a> of <a href="http://dallasmuseumofart.org/index.htm">Dallas Museum of Art</a>. In this podcast, Chris &#038; Ted walk us through their developments of&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>Apple makes it look so easy &#8211; and it is, if you&#8217;re as brilliant, creative and resourceful as <a href="http://wiki.museummobile.info/museums-to-go/projects/san-jose-museum-of-art">Chris Alexander</a> from <a href="http://www.sjmusart.org/">San Jose Museum of Art</a> and <a href="http://wiki.museummobile.info/museums-to-go/projects/dallas-museum-of-art">Ted Forbes</a> of <a href="http://dallasmuseumofart.org/index.htm">Dallas Museum of Art</a>. In this podcast, Chris &#038; Ted walk us through their developments of iPod Touch tours for their museums: from wireless networks, to interfaces, to back-end content management and signage in the galleries. Even better, they&#8217;re making their code and wireframes available to all through the <a href="http://wiki.museummobile.info/museums-to-go">Museums to Go</a> opensource project on the <a href="http://wiki.museummobile.info/">MuseumMobile wiki</a>, and are happy to answer any further questions you might have about doing it in-house and what help museums can still use from <a href="http://wiki.museummobile.info/archives/404">vendors in the field</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://museummobile.info/archives/229/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://museummobile.info/podcasts/MuseumMobile13-iPodTouchTours.m4a" length="27291653" type="audio/mpeg" />
			<itunes:keywords>Acoustiguide,Antenna Audio,Apple,audio tour,Ben Bloom,cellphone tour,Chris Alexander,Dallas Museum of Art,Dave Asheim,Guide by Cell,iPhone,iPod Touch</itunes:keywords>
		<itunes:subtitle>Apple makes it look so easy - and it is, if you&#039;re as brilliant, creative and resourceful as Chris Alexander from San Jose Museum of Art and Ted Forbes of Dallas Museum of Art. In this podcast, Chris &amp; Ted walk us through their developments of iPod Tou...</itunes:subtitle>
		<itunes:summary>Apple makes it look so easy - and it is, if you&#039;re as brilliant, creative and resourceful as Chris Alexander (http://wiki.museummobile.info/museums-to-go/projects/san-jose-museum-of-art) from San Jose Museum of Art (http://www.sjmusart.org/) and Ted Forbes (http://wiki.museummobile.info/museums-to-go/projects/dallas-museum-of-art) of Dallas Museum of Art (http://dallasmuseumofart.org/index.htm). In this podcast, Chris &amp; Ted walk us through their developments of iPod Touch tours for their museums: from wireless networks, to interfaces, to back-end content management and signage in the galleries. Even better, they&#039;re making their code and wireframes available to all through the Museums to Go (http://wiki.museummobile.info/museums-to-go) opensource project on the MuseumMobile wiki (http://wiki.museummobile.info/), and are happy to answer any further questions you might have about doing it in-house and what help museums can still use from vendors in the field (http://wiki.museummobile.info/archives/404).</itunes:summary>
		<itunes:author>Nancy Proctor</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>56:48</itunes:duration>
	</item>
		<item>
		<title>Peter Samis on Mobile Multimedia</title>
		<link>http://museummobile.info/archives/221</link>
		<comments>http://museummobile.info/archives/221#comments</comments>
		<pubDate>Sun, 28 Jun 2009 17:58:02 +0000</pubDate>
		<dc:creator>nancyproctor</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Antenna Audio]]></category>
		<category><![CDATA[App]]></category>
		<category><![CDATA[audio tour]]></category>
		<category><![CDATA[Beth Harris]]></category>
		<category><![CDATA[cellphone tour]]></category>
		<category><![CDATA[Dave Patten]]></category>
		<category><![CDATA[Guide by Cell]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Jane Burton]]></category>
		<category><![CDATA[Michael Mouw]]></category>
		<category><![CDATA[Minnesota Historical Society]]></category>
		<category><![CDATA[MoMA]]></category>
		<category><![CDATA[multimedia tour]]></category>
		<category><![CDATA[Museum Mobile]]></category>
		<category><![CDATA[Nousguide]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[Peter Samis]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Science Museum London]]></category>
		<category><![CDATA[SFMOMA]]></category>
		<category><![CDATA[St Louis Art Museum]]></category>
		<category><![CDATA[Tate]]></category>

		<guid isPermaLink="false">http://museummobile.info/?p=221</guid>
		<description><![CDATA[<p>&#8220;<a href="http://www.exhibitfiles.org/peter_samis">Peter Samis</a> is to museums as James Brown is to soul,&#8221; was tweeted earlier this year from the <a href="http://www.aam-us.org/">American Association of Museums</a> (AAM) <a href="http://www.aam-us.org/am09/">conference in Philadelphia</a>. There is no doubt that Peter&#8217;s spirit has inspired my work in museum interpretation ever since my first multimedia tour projects with&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>&#8220;<a href="http://www.exhibitfiles.org/peter_samis">Peter Samis</a> is to museums as James Brown is to soul,&#8221; was tweeted earlier this year from the <a href="http://www.aam-us.org/">American Association of Museums</a> (AAM) <a href="http://www.aam-us.org/am09/">conference in Philadelphia</a>. There is no doubt that Peter&#8217;s spirit has inspired my work in museum interpretation ever since my first multimedia tour projects with <a href="http://www.tate.org.uk/modern/multimediatour/">Tate Modern</a>, and his educational mission and ethics remain a touchstone as I often ask, &#8216;what would Peter do&#8217; to tell this story, to communicate this message, to reach this audience better?</p>
<p>We connected via Skype last month and Peter recounted his experiences with mobile multimedia at the <a href="http://www.sfmoma.org/">San Francisco Museum of Modern Art (SFMOMA)</a> from 2000/2001 to the present day. He also spoke candidly about the future of mobile, companies and business models in the industry, as well as the <a href="http://wiki.museummobile.info/museums-to-go">&#8216;open source&#8217; project</a> that&#8217;s being pursued collaboratively on the <a href="http://wiki.MuseumMobile.info">Museum Mobile wiki</a>. In closing, he answers questions from Dave Patten of the Science Museum in London, MoMA Learning (Beth Harris, Director of Digital Learning), and educator at the St Louis Art Museum and Michael Mouw from the Minnesota Historical Society. </p>
<p>Be sure to check out SFMOMA&#8217;s <a href="http://www.sfmoma.org/pages/multimedia">multimedia programs</a>, <a href="http://www.sfmoma.org/pages/audios?pager.offset=0">podcasts</a>, and in particular, writings by student contributor, <a href="http://www.sfmoma.org/multimedia/audio/12">Radford Leon</a>, from Herbert Hoover Middle School, celebrated by Peter in this interview. </p>
<p>Peter &#038; I would love to hear your thoughts and feedback on our conversation!</p>
]]></content:encoded>
			<wfw:commentRss>http://museummobile.info/archives/221/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
<enclosure url="http://museummobile.info/podcasts/MuseumMobile12-PeterSamis.m4a" length="26804599" type="audio/mpeg" />
			<itunes:keywords>Antenna Audio,App,audio tour,Beth Harris,cellphone tour,Dave Patten,Guide by Cell,iPhone,Jane Burton,Michael Mouw,Minnesota Historical Society,MoMA</itunes:keywords>
		<itunes:subtitle>&quot;Peter Samis is to museums as James Brown is to soul,&quot; was tweeted earlier this year from the American Association of Museums (AAM) conference in Philadelphia. There is no doubt that Peter&#039;s spirit has inspired my work in museum interpretation ever sin...</itunes:subtitle>
		<itunes:summary>&quot;Peter Samis (http://www.exhibitfiles.org/peter_samis) is to museums as James Brown is to soul,&quot; was tweeted earlier this year from the American Association of Museums (http://www.aam-us.org/) (AAM) conference in Philadelphia (http://www.aam-us.org/am09/). There is no doubt that Peter&#039;s spirit has inspired my work in museum interpretation ever since my first multimedia tour projects with Tate Modern (http://www.tate.org.uk/modern/multimediatour/), and his educational mission and ethics remain a touchstone as I often ask, &#039;what would Peter do&#039; to tell this story, to communicate this message, to reach this audience better?

We connected via Skype last month and Peter recounted his experiences with mobile multimedia at the San Francisco Museum of Modern Art (SFMOMA) (http://www.sfmoma.org/) from 2000/2001 to the present day. He also spoke candidly about the future of mobile, companies and business models in the industry, as well as the &#039;open source&#039; project (http://wiki.museummobile.info/museums-to-go) that&#039;s being pursued collaboratively on the Museum Mobile wiki (http://wiki.MuseumMobile.info). In closing, he answers questions from Dave Patten of the Science Museum in London, MoMA Learning (Beth Harris, Director of Digital Learning), and educator at the St Louis Art Museum and Michael Mouw from the Minnesota Historical Society. 

Be sure to check out SFMOMA&#039;s multimedia programs (http://www.sfmoma.org/pages/multimedia), podcasts (http://www.sfmoma.org/pages/audios?pager.offset=0), and in particular, writings by student contributor, Radford Leon (http://www.sfmoma.org/multimedia/audio/12), from Herbert Hoover Middle School, celebrated by Peter in this interview. 

Peter &amp; I would love to hear your thoughts and feedback on our conversation!</itunes:summary>
		<itunes:author>Nancy Proctor</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>Opensource Mobile Projects on the MuseumMobile Wiki</title>
		<link>http://museummobile.info/archives/208</link>
		<comments>http://museummobile.info/archives/208#comments</comments>
		<pubDate>Thu, 14 May 2009 01:25:37 +0000</pubDate>
		<dc:creator>nancyproctor</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[audiovisual tour]]></category>
		<category><![CDATA[browser]]></category>
		<category><![CDATA[Chris Alexander]]></category>
		<category><![CDATA[Dallas Museum of Art]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod Touch]]></category>
		<category><![CDATA[mobile web]]></category>
		<category><![CDATA[multimedia tour]]></category>
		<category><![CDATA[MuseumMobile]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[San Jose Museum of Art]]></category>
		<category><![CDATA[Ted Forbes]]></category>
		<category><![CDATA[wiki]]></category>

		<guid isPermaLink="false">http://museummobile.info/?p=208</guid>
		<description><![CDATA[<p>We seem to have reached a tipping point in opensource development for mobile platforms: at <a href="http://www.archimuse.com/mw2009/">Museums &#38; the Web</a> in April, a spontaneous gathering over lunch of more than 10 museums working on mobile projects resulted in the <a href="http://wiki.museummobile.info/">MuseumMobile Wiki</a> to house the collaborative project pages. Since then&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>We seem to have reached a tipping point in opensource development for mobile platforms: at <a href="http://www.archimuse.com/mw2009/">Museums &amp; the Web</a> in April, a spontaneous gathering over lunch of more than 10 museums working on mobile projects resulted in the <a href="http://wiki.museummobile.info/">MuseumMobile Wiki</a> to house the collaborative project pages. Since then the Dallas Museum of Art has already developed a<a href="http://wiki.museummobile.info/museums-to-go/projects/dallas-museum-of-art"> prototype mobile web-based solution</a>, which Ted Forbes demonstrates in a wonderful little video available both on the wiki and in the MuseumMobile podcast.</p>
<p>Compare it to <a href="http://www.chris-alexander.com/">Chris Alexander</a>&#8217;s solution for the <a href="http://wiki.museummobile.info/museums-to-go/projects/san-jose-museum-of-art">San Jose Museum of Art</a>. I&#8217;m interviewing Chris &amp; Ted on Sunday May 17, 2009 &#8211; you&#8217;re welcome to post your questions for them here!</p>
<p><a href="http://wiki.museummobile.info/wp-login.php?action=register">Join the opensource &#8216;Museums to Go&#8217; collaboration</a> on the wiki, and check out our &#8216;parent&#8217; wiki as well with a wealth of resources collected around the <a href="http://tatehandheldconference.pbworks.com/">2008 Tate Handheld Conference</a>. Both museums and vendors are contributing their best practices, solutions and code to the community with the aim of improving access and interpretation to collections around the world.</p>
]]></content:encoded>
			<wfw:commentRss>http://museummobile.info/archives/208/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://museummobile.info/podcasts/MuseumMobile11-TedForbesDMA.m4v" length="20212168" type="video/x-m4v" />
			<itunes:keywords>audiovisual tour,browser,Chris Alexander,Dallas Museum of Art,iPhone,iPod Touch,mobile web,multimedia tour,MuseumMobile,podcast,San Jose Museum of Art,Ted Forbes</itunes:keywords>
		<itunes:subtitle>We seem to have reached a tipping point in opensource development for mobile platforms: at Museums &amp; the Web in April, a spontaneous gathering over lunch of more than 10 museums working on mobile projects resulted in the MuseumMobile Wiki to house the ...</itunes:subtitle>
		<itunes:summary>We seem to have reached a tipping point in opensource development for mobile platforms: at Museums &amp; the Web (http://www.archimuse.com/mw2009/) in April, a spontaneous gathering over lunch of more than 10 museums working on mobile projects resulted in the MuseumMobile Wiki (http://wiki.museummobile.info/) to house the collaborative project pages. Since then the Dallas Museum of Art has already developed a prototype mobile web-based solution (http://wiki.museummobile.info/museums-to-go/projects/dallas-museum-of-art), which Ted Forbes demonstrates in a wonderful little video available both on the wiki and in the MuseumMobile podcast.

Compare it to Chris Alexander (http://www.chris-alexander.com/)&#039;s solution for the San Jose Museum of Art (http://wiki.museummobile.info/museums-to-go/projects/san-jose-museum-of-art). I&#039;m interviewing Chris &amp; Ted on Sunday May 17, 2009 - you&#039;re welcome to post your questions for them here!

Join the opensource &#039;Museums to Go&#039; collaboration (http://wiki.museummobile.info/wp-login.php?action=register) on the wiki, and check out our &#039;parent&#039; wiki as well with a wealth of resources collected around the 2008 Tate Handheld Conference (http://tatehandheldconference.pbworks.com/). Both museums and vendors are contributing their best practices, solutions and code to the community with the aim of improving access and interpretation to collections around the world.</itunes:summary>
		<itunes:author>Nancy Proctor</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>The Gallery Overview: An Experiment at the IMA</title>
		<link>http://museummobile.info/archives/190</link>
		<comments>http://museummobile.info/archives/190#comments</comments>
		<pubDate>Mon, 11 May 2009 03:22:27 +0000</pubDate>
		<dc:creator>nancyproctor</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[audio tour]]></category>
		<category><![CDATA[audiotour]]></category>
		<category><![CDATA[Beth Harris]]></category>
		<category><![CDATA[gallery overview]]></category>
		<category><![CDATA[IMA]]></category>
		<category><![CDATA[Indianapolis Museum of Art]]></category>
		<category><![CDATA[Nancy Proctor]]></category>
		<category><![CDATA[Rembrandt]]></category>
		<category><![CDATA[Richard McCoy]]></category>
		<category><![CDATA[soundbite]]></category>
		<category><![CDATA[soundtrack]]></category>
		<category><![CDATA[Thomas Jones]]></category>

		<guid isPermaLink="false">http://museummobile.info/?p=190</guid>
		<description><![CDATA[<p>Visiting the <a href="http://www.imamuseum.org/">Indianapolis Museum of Art</a> during <a href="http://www.archimuse.com/mw2009/">Museums &#38; the Web 2009</a> was an inspiration in many ways, but the one we got on tape was a discussion and subsequent experiment in creating an audio tour gallery overview. Richard McCoy, objects conservator at the IMA, and Beth Harris,&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>Visiting the <a href="http://www.imamuseum.org/">Indianapolis Museum of Art</a> during <a href="http://www.archimuse.com/mw2009/">Museums &amp; the Web 2009</a> was an inspiration in many ways, but the one we got on tape was a discussion and subsequent experiment in creating an audio tour gallery overview. Richard McCoy, objects conservator at the IMA, and Beth Harris, director of digital learning at MoMA and principle of <a href="http://smarthistory.org">SmartHistory.org</a>, and I took a whirlwind tour through a few galleries as the museum was closing. Tom Jones, a guard at the IMA, kindly kept the &#8216;Rembrandt Room&#8217; of the Clowes Collection open for us so we wouldn&#8217;t miss one of his favorite masterpieces, and he gave us some advice on how to visit the IMA&#8217;s collection as well.</p>
<p>In this podcast, you&#8217;ll hear us using the SmartHistory dialogue technique to work through some of the ideas for &#8216;<a href="http://wiki.museummobile.info/museums-to-go/architecture/soundtracks">soundtracks</a>&#8216; and &#8216;<a href="http://wiki.museummobile.info/museums-to-go/architecture/soundbites">soundbites</a>&#8216; that I introduced at the AAM Learning in Museums seminar in Minneapolis/St. Paul last summer. We tried to understand how, without rooting visitors to the spot listening to &#8217;soundbites&#8217; in front of one object after another, we could quickly provide some basic keys to reading a gallery of artworks, designed to be listened to as a &#8217;soundtrack&#8217; by visitor strolling through the space. We realized that in so doing we were effectively reading the curator&#8217;s intentions: the stories and relationships created by the placement of objects in the space, the design, look and feel of the gallery, etc.</p>
<p>There have, of course, been many wonderful gallery overviews in hundreds or even thousands of audio tours over the years. This one is intended to lay bare the aim and structure of the soundtrack and help us re-examine some of the fundamental concepts and components of the audio tour. Your comments and criticisms on this &#8216;working document&#8217; will be very helpful and welcome!</p>
<p><strong>Credits (in order of appearance in the podcast, excluding room overviews):</strong></p>
<p><em>Master of the Legend of St. Ursula</em><br />
Flemish<br />
Triptych of the Annunciation, about 1483<br />
oil on wood<br />
23 ¼ x 45 ¾ in. (overall)<br />
1997.138<br />
Indianapolis Museum of Art, Acquired through the generosity of Lilly Endowment and Anonymous Art Fund</p>
<p><em>Master of the Legend of St. Godelieve</em><br />
Flemish<br />
The Miracles of Santiago, about 1500<br />
oil on panel<br />
32 x 138 in. (open)<br />
24.3<br />
Indianapolis Museum of Art, James E. Roberts Fund</p>
<p><em>Rembrandt van Rijn</em><br />
Dutch (1606-1669)<br />
Self-Portrait, about 1629<br />
oil on wood<br />
17 ½ x 13 ½ in.<br />
C10063<br />
Indianapolis Museum of Art, The Clowes Fund Collection</p>
<p><em>Follower of Rembrandt van Rijn</em><br />
Dutch (1606-1669)<br />
Old Man with a Tall, Fur-edged Cap<br />
oil on wood<br />
9 ¾ x 7 ½ in.<br />
C10062<br />
Indianapolis Museum of Art, The Clowes Fund Collection</p>
]]></content:encoded>
			<wfw:commentRss>http://museummobile.info/archives/190/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://museummobile.info/podcasts/MuseumMobile10-GalleryOverview.m4a" length="12219025" type="audio/mpeg" />
			<itunes:keywords>audio tour,audiotour,Beth Harris,gallery overview,IMA,Indianapolis Museum of Art,Nancy Proctor,Rembrandt,Richard McCoy,soundbite,soundtrack,Thomas Jones</itunes:keywords>
		<itunes:subtitle>Visiting the Indianapolis Museum of Art during Museums &amp; the Web 2009 was an inspiration in many ways, but the one we got on tape was a discussion and subsequent experiment in creating an audio tour gallery overview. Richard McCoy,</itunes:subtitle>
		<itunes:summary>Visiting the Indianapolis Museum of Art (http://www.imamuseum.org/) during Museums &amp; the Web 2009 (http://www.archimuse.com/mw2009/) was an inspiration in many ways, but the one we got on tape was a discussion and subsequent experiment in creating an audio tour gallery overview. Richard McCoy, objects conservator at the IMA, and Beth Harris, director of digital learning at MoMA and principle of SmartHistory.org (http://smarthistory.org), and I took a whirlwind tour through a few galleries as the museum was closing. Tom Jones, a guard at the IMA, kindly kept the &#039;Rembrandt Room&#039; of the Clowes Collection open for us so we wouldn&#039;t miss one of his favorite masterpieces, and he gave us some advice on how to visit the IMA&#039;s collection as well.

In this podcast, you&#039;ll hear us using the SmartHistory dialogue technique to work through some of the ideas for &#039;soundtracks (http://wiki.museummobile.info/museums-to-go/architecture/soundtracks)&#039; and &#039;soundbites (http://wiki.museummobile.info/museums-to-go/architecture/soundbites)&#039; that I introduced at the AAM Learning in Museums seminar in Minneapolis/St. Paul last summer. We tried to understand how, without rooting visitors to the spot listening to &#039;soundbites&#039; in front of one object after another, we could quickly provide some basic keys to reading a gallery of artworks, designed to be listened to as a &#039;soundtrack&#039; by visitor strolling through the space. We realized that in so doing we were effectively reading the curator&#039;s intentions: the stories and relationships created by the placement of objects in the space, the design, look and feel of the gallery, etc.

There have, of course, been many wonderful gallery overviews in hundreds or even thousands of audio tours over the years. This one is intended to lay bare the aim and structure of the soundtrack and help us re-examine some of the fundamental concepts and components of the audio tour. Your comments and criticisms on this &#039;working document&#039; will be very helpful and welcome!

Credits (in order of appearance in the podcast, excluding room overviews):

Master of the Legend of St. Ursula
Flemish
Triptych of the Annunciation, about 1483
oil on wood
23 ¼ x 45 ¾ in. (overall)
1997.138
Indianapolis Museum of Art, Acquired through the generosity of Lilly Endowment and Anonymous Art Fund

Master of the Legend of St. Godelieve
Flemish
The Miracles of Santiago, about 1500
oil on panel
32 x 138 in. (open)
24.3
Indianapolis Museum of Art, James E. Roberts Fund

Rembrandt van Rijn
Dutch (1606-1669)
Self-Portrait, about 1629
oil on wood
17 ½ x 13 ½ in.
C10063
Indianapolis Museum of Art, The Clowes Fund Collection

Follower of Rembrandt van Rijn
Dutch (1606-1669)
Old Man with a Tall, Fur-edged Cap
oil on wood
9 ¾ x 7 ½ in.
C10062
Indianapolis Museum of Art, The Clowes Fund Collection</itunes:summary>
		<itunes:author>Nancy Proctor</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>Art is hard: how mobile can help</title>
		<link>http://museummobile.info/archives/145</link>
		<comments>http://museummobile.info/archives/145#comments</comments>
		<pubDate>Sun, 12 Apr 2009 21:52:41 +0000</pubDate>
		<dc:creator>nancyproctor</dc:creator>
				<category><![CDATA[Gaming]]></category>
		<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[AAM]]></category>
		<category><![CDATA[Acoustiguide]]></category>
		<category><![CDATA[Alcatraz]]></category>
		<category><![CDATA[Ansel Adams]]></category>
		<category><![CDATA[Antenna Audio]]></category>
		<category><![CDATA[art museums]]></category>
		<category><![CDATA[audio tour]]></category>
		<category><![CDATA[cellphone tour]]></category>
		<category><![CDATA[dialogue]]></category>
		<category><![CDATA[ear buds]]></category>
		<category><![CDATA[Espro]]></category>
		<category><![CDATA[Faces]]></category>
		<category><![CDATA[Frank Gohlke]]></category>
		<category><![CDATA[Future of Museums]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Ghosts of a Chance]]></category>
		<category><![CDATA[headphones]]></category>
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		<category><![CDATA[iPod]]></category>
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		<category><![CDATA[Morris Louis]]></category>
		<category><![CDATA[multimedia tour]]></category>
		<category><![CDATA[Museum 2.0]]></category>
		<category><![CDATA[Museum of Modern Art New York]]></category>
		<category><![CDATA[Nina Simon]]></category>
		<category><![CDATA[participatory design]]></category>
		<category><![CDATA[Peter Samis]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[random access]]></category>
		<category><![CDATA[San Francisco Museum of Modern Art]]></category>
		<category><![CDATA[science museums]]></category>
		<category><![CDATA[SFMOMA]]></category>
		<category><![CDATA[SmartHistory.org]]></category>
		<category><![CDATA[Smithsonian American Art Museum]]></category>
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		<category><![CDATA[Steven Zucker]]></category>
		<category><![CDATA[teen tour]]></category>
		<category><![CDATA[Toby Jurovics]]></category>
		<category><![CDATA[two-way]]></category>

		<guid isPermaLink="false">http://museummobile.info/?p=145</guid>
		<description><![CDATA[<p><a href="http://museumtwo.tumblr.com/">Nina Simon</a> is an innovative designer of participatory museum experiences. In addition to lecturing widely, she authors the <a href="http://www.museumtwo.blogspot.com/">Museum 2.0</a> blog, which has become a primary touchstone and resource for best practice in the museum world. What may be less well-known about Nina is her background as a performance&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p><a href="http://museumtwo.tumblr.com/">Nina Simon</a> is an innovative designer of participatory museum experiences. In addition to lecturing widely, she authors the <a href="http://www.museumtwo.blogspot.com/">Museum 2.0</a> blog, which has become a primary touchstone and resource for best practice in the museum world. What may be less well-known about Nina is her background as a performance poet and how she was inspired to get into art museums by a painting from the collection of the <a href="http://americanart.si.edu">Smithsonian American Art Museum</a>: <a href="http://americanart.si.edu/collections/search/artwork/?id=14929">Morris Louis&#8217;s <em>Faces</em></a> from 1959, which she saw in a touring exhibition at the Worchester Art Museum in Massachusetts.<br />
<div id="attachment_146" class="wp-caption alignright" style="width: 410px"><a href="http://americanart.si.edu/collections/search/artwork/?id=14929"><img class="size-full wp-image-146" title="ninasimonsm" src="http://museummobile.info/wp-content/uploads/2009/04/ninasimonsm.jpg" alt="Nina Simon with Morris Louis's Faces, 1959, at the Smithsonian American Art Museum" width="400" height="300" /></a><p class="wp-caption-text">Nina Simon with Morris Louis&#39;s Faces, 1959, at the Smithsonian American Art Museum</p></div><br />
In January 2009, I got to revisit that painting and many other artworks in the American Art Museum, including an <a href="http://americanart.si.edu/pr/kits/archive/#gohlke">exhibition of Frank Gohlke&#8217;s</a> photography, with Nina as we talked about our experiences and aspirations for mobile interpretation. Along the way we recalled <a href="http://www.exhibitfiles.org/peter_samis">Peter Samis</a>&#8217;s trope of &#8216;<a href="http://www.aam-us.org/pubs/visualvelcro.cfm">visual velcro</a>&#8216; in describing how interpretation can be essential to helping visitors connect with certain artworks in particular. We talked about the power of dialogue and the conversational tone, as exemplified in the <a href="SmartHistory.org">SmartHistory.org</a> podcasts. Our views of cellphone tours and headphones got tossed around, with an idea for podcasts that can work both as gallery tours and as learning experiences beyond the museum. And we shared our enthusiasm for games and how they can bring adaptive learning experiences to museum interpretation, referencing <a href="http://www.futureofmuseums.org/events/lecture/index.cfm">Jane McGonigal&#8217;s talk</a> for AAM&#8217;s Center for the Future of Museums.</p>
<p>Thanks to Nina, I got to look at the art museum for the first time through the revealing lens of the science museum. She pointed out that science museums often invoke their visitors as scientists or researchers, helping them make discoveries and relive in some way the subject as professionals experience it. Why, she asks, do art museums not position the visitor as an artist, curator, or art historian? How can we all &#8211; visitors and museum staff alike &#8211; give ourselves license to create and innovate within the museum experience?</p>
]]></content:encoded>
			<wfw:commentRss>http://museummobile.info/archives/145/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
<enclosure url="http://museummobile.info/podcasts/MuseumMobile9-NinaSimon.m4a" length="9689573" type="audio/mpeg" />
			<itunes:keywords>AAM,Acoustiguide,Alcatraz,Ansel Adams,Antenna Audio,art museums,audio tour,cellphone tour,dialogue,ear buds,Espro,Faces</itunes:keywords>
		<itunes:subtitle>Nina Simon is an innovative designer of participatory museum experiences. In addition to lecturing widely, she authors the Museum 2.0 blog, which has become a primary touchstone and resource for best practice in the museum world.</itunes:subtitle>
		<itunes:summary>Nina Simon (http://museumtwo.tumblr.com/) is an innovative designer of participatory museum experiences. In addition to lecturing widely, she authors the Museum 2.0 (http://www.museumtwo.blogspot.com/) blog, which has become a primary touchstone and resource for best practice in the museum world. What may be less well-known about Nina is her background as a performance poet and how she was inspired to get into art museums by a painting from the collection of the Smithsonian American Art Museum (http://americanart.si.edu): Morris Louis&#039;s Faces from 1959, which she saw in a touring exhibition at the Worchester Art Museum in Massachusetts.

In January 2009, I got to revisit that painting and many other artworks in the American Art Museum, including an exhibition of Frank Gohlke&#039;s (http://americanart.si.edu/pr/kits/archive/#gohlke) photography, with Nina as we talked about our experiences and aspirations for mobile interpretation. Along the way we recalled Peter Samis (http://www.exhibitfiles.org/peter_samis)&#039;s trope of &#039;visual velcro (http://www.aam-us.org/pubs/visualvelcro.cfm)&#039; in describing how interpretation can be essential to helping visitors connect with certain artworks in particular. We talked about the power of dialogue and the conversational tone, as exemplified in the SmartHistory.org (SmartHistory.org) podcasts. Our views of cellphone tours and headphones got tossed around, with an idea for podcasts that can work both as gallery tours and as learning experiences beyond the museum. And we shared our enthusiasm for games and how they can bring adaptive learning experiences to museum interpretation, referencing Jane McGonigal&#039;s talk (http://www.futureofmuseums.org/events/lecture/index.cfm) for AAM&#039;s Center for the Future of Museums.

Thanks to Nina, I got to look at the art museum for the first time through the revealing lens of the science museum. She pointed out that science museums often invoke their visitors as scientists or researchers, helping them make discoveries and relive in some way the subject as professionals experience it. Why, she asks, do art museums not position the visitor as an artist, curator, or art historian? How can we all - visitors and museum staff alike - give ourselves license to create and innovate within the museum experience?</itunes:summary>
		<itunes:author>Nancy Proctor</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>Museum Podcasts: A SmartHistory.org Dialogue</title>
		<link>http://museummobile.info/archives/136</link>
		<comments>http://museummobile.info/archives/136#comments</comments>
		<pubDate>Sun, 05 Apr 2009 20:40:21 +0000</pubDate>
		<dc:creator>nancyproctor</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Acoustiguide]]></category>
		<category><![CDATA[Acropolis]]></category>
		<category><![CDATA[Agora]]></category>
		<category><![CDATA[amateur]]></category>
		<category><![CDATA[audio tour]]></category>
		<category><![CDATA[Beth Harris]]></category>
		<category><![CDATA[bookmarking]]></category>
		<category><![CDATA[children's tour]]></category>
		<category><![CDATA[conversation]]></category>
		<category><![CDATA[Deborah Howes]]></category>
		<category><![CDATA[detective]]></category>
		<category><![CDATA[dialectic]]></category>
		<category><![CDATA[dialogue]]></category>
		<category><![CDATA[digital divide]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[expert]]></category>
		<category><![CDATA[Fashion Institute of Technology]]></category>
		<category><![CDATA[FIT]]></category>
		<category><![CDATA[investigation]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[Metropolitan Museum of Art]]></category>
		<category><![CDATA[MoMA]]></category>
		<category><![CDATA[multimedia tour]]></category>
		<category><![CDATA[museum]]></category>
		<category><![CDATA[Nancy Proctor]]></category>
		<category><![CDATA[National Gallery]]></category>
		<category><![CDATA[New York]]></category>
		<category><![CDATA[platform]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Rembrandt]]></category>
		<category><![CDATA[Silvia Filippini Fantoni]]></category>
		<category><![CDATA[SmartHistory]]></category>
		<category><![CDATA[SmartHistory.org]]></category>
		<category><![CDATA[Steven Zucker]]></category>
		<category><![CDATA[Tate Modern]]></category>
		<category><![CDATA[Titus Bicknell]]></category>
		<category><![CDATA[tour]]></category>
		<category><![CDATA[web 2.0]]></category>

		<guid isPermaLink="false">http://museummobile.info/?p=136</guid>
		<description><![CDATA[<p>This week we finally get to hear from two people who are very largely responsible for inspiring the MuseumMobile podcasts: Beth Harris and Steven Zucker. Both were art history professors at the Fashion Institute of Technology (FIT) in New York when they founded <a href="http://smarthistory.org/">SmartHistory.org</a> as an online art history&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>This week we finally get to hear from two people who are very largely responsible for inspiring the MuseumMobile podcasts: Beth Harris and Steven Zucker. Both were art history professors at the Fashion Institute of Technology (FIT) in New York when they founded <a href="http://smarthistory.org/">SmartHistory.org</a> as an online art history resource for their students and others. SmartHistory brings the ancient concept of the Socratic dialogue into the web 2.0 world with podcast conversations about art that open up a critical space for the listener to engage in the conversation, and model the process through which experts learn and arrive at their opinions.</p>
<p>Beth has now joined <a href="http://moma.org/">MoMA</a> in New York as the Director of Digital Learning. She, Steven and I are joined by Deborah Howes, head of educational media at the <a href="http://www.metmuseum.org/">Metropolitan Museum of Art</a>, and Titus Bicknell, technology analyst and former chief engineer for Antenna Audio. Over lunch on New Year&#8217;s day in 2009, we talk about why people don&#8217;t tend to prepare for their museum visit by downloading podcast tours and other materials &#8211; as they might for a run, a flight, or their daily commutes &#8211; and what museums can do about it in light of the &#8216;digital age divide&#8217;. We consider the other end of the visit lifecycle as well, in terms of how people can &#8216;bookmark&#8217; and take information away from the museum for deeper study later &#8211; but will only want to do so if the content they encounter during their visit has &#8216;put them in the picture&#8217; and engaged them. At the heart of the conversation is the question of conversation itself as a context for learning, and how its strategic use helps transform the museum <a href="http://www.digitaalallemaal.nl/?p=115">from Acropolis into Agora</a>: a platform where many voices can come together and even the amateur and the outsider are empowered to make discoveries, fall in love, and sing of their passions.</p>
]]></content:encoded>
			<wfw:commentRss>http://museummobile.info/archives/136/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://museummobile.info/podcasts/MuseumMobile8-MuseumPodcasts.m4a" length="10687507" type="audio/mpeg" />
			<itunes:keywords>Acoustiguide,Acropolis,Agora,amateur,audio tour,Beth Harris,bookmarking,children&#039;s tour,conversation,Deborah Howes,detective,dialectic</itunes:keywords>
		<itunes:subtitle>This week we finally get to hear from two people who are very largely responsible for inspiring the MuseumMobile podcasts: Beth Harris and Steven Zucker. Both were art history professors at the Fashion Institute of Technology (FIT) in New York when the...</itunes:subtitle>
		<itunes:summary>This week we finally get to hear from two people who are very largely responsible for inspiring the MuseumMobile podcasts: Beth Harris and Steven Zucker. Both were art history professors at the Fashion Institute of Technology (FIT) in New York when they founded SmartHistory.org (http://smarthistory.org/) as an online art history resource for their students and others. SmartHistory brings the ancient concept of the Socratic dialogue into the web 2.0 world with podcast conversations about art that open up a critical space for the listener to engage in the conversation, and model the process through which experts learn and arrive at their opinions.

Beth has now joined MoMA (http://moma.org/) in New York as the Director of Digital Learning. She, Steven and I are joined by Deborah Howes, head of educational media at the Metropolitan Museum of Art (http://www.metmuseum.org/), and Titus Bicknell, technology analyst and former chief engineer for Antenna Audio. Over lunch on New Year&#039;s day in 2009, we talk about why people don&#039;t tend to prepare for their museum visit by downloading podcast tours and other materials - as they might for a run, a flight, or their daily commutes - and what museums can do about it in light of the &#039;digital age divide&#039;. We consider the other end of the visit lifecycle as well, in terms of how people can &#039;bookmark&#039; and take information away from the museum for deeper study later - but will only want to do so if the content they encounter during their visit has &#039;put them in the picture&#039; and engaged them. At the heart of the conversation is the question of conversation itself as a context for learning, and how its strategic use helps transform the museum from Acropolis into Agora (http://www.digitaalallemaal.nl/?p=115): a platform where many voices can come together and even the amateur and the outsider are empowered to make discoveries, fall in love, and sing of their passions.</itunes:summary>
		<itunes:author>Nancy Proctor</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>An Audio Tour Review: Warhol at the De Young</title>
		<link>http://museummobile.info/archives/131</link>
		<comments>http://museummobile.info/archives/131#comments</comments>
		<pubDate>Thu, 02 Apr 2009 05:25:37 +0000</pubDate>
		<dc:creator>nancyproctor</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Antenna Audio]]></category>
		<category><![CDATA[Antenna Theater]]></category>
		<category><![CDATA[audio tour]]></category>
		<category><![CDATA[audiotours]]></category>
		<category><![CDATA[Chris Hardman]]></category>
		<category><![CDATA[De Young]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[Ernesto Sanchez]]></category>
		<category><![CDATA[exhibition]]></category>
		<category><![CDATA[FAMSF]]></category>
		<category><![CDATA[Harriet Moss]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[iPod]]></category>
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		<category><![CDATA[Nancy Proctor]]></category>
		<category><![CDATA[narration]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[San Francisco]]></category>
		<category><![CDATA[Snake Theater]]></category>
		<category><![CDATA[Warhol]]></category>

		<guid isPermaLink="false">http://museummobile.info/?p=131</guid>
		<description><![CDATA[<p>This week’s podcast is aimed primarily at students in the Online course on <a href="http://www.tec-ch-online.unisi.ch/pages/courses/course_mobile_tech_CH.html">Mobile Interpretation for Museums</a> developed for <a href="http://www.tec-ch-online.unisi.ch/">TEC-CH Online, Università della Svizzera Italiana, Lugano</a>, though it also provides pointers on what to look for in an audio tour for anyone developing a museum audio tour. Students&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>This week’s podcast is aimed primarily at students in the Online course on <a href="http://www.tec-ch-online.unisi.ch/pages/courses/course_mobile_tech_CH.html">Mobile Interpretation for Museums</a> developed for <a href="http://www.tec-ch-online.unisi.ch/">TEC-CH Online, Università della Svizzera Italiana, Lugano</a>, though it also provides pointers on what to look for in an audio tour for anyone developing a museum audio tour. Students are asked to create a case study on the <a href="http://tatehandheldconference.pbwiki.com/Case+Studies">Handheld Wiki</a> describing an audio tour they have taken using a dedicated museum audio tour player. This example audio tour review of the <a href="http://www.warhollivesf.org/">Warhol Live</a> exhibition tour at the <a href="http://www.famsf.org/deyoung/">De Young Museum</a> in San Francisco (Feb 14-May 17, 2009) covers most of the points that the case study should record and analyze:</p>
<ol>
<li><strong>Producer: </strong>Who produced the tour? Was it done &#8216;in-house&#8217; by museum staff in part or whole? Were any audio tour content or technology providers involved?</li>
<li><strong>Technology: </strong>What device was used? Did it use headphones? If so, mono or stereo?</li>
<li><strong>Distribution: </strong>How was the device distributed? Was it available for download online or on site, as well as on museum-specific players at the museum?</li>
<li><strong>Staffing: </strong>Were the staff employees of the museum or a tour provider? Were they well-presented, professional and courteous? What kind of an effort did they make to get you to take the tour? Did they explain the device and tour use clearly and efficiently?</li>
<li><strong>Price &amp; Security: </strong>What did the tour cost? Were you required to leave a deposit or was other security used for the device? Where were the distribution facilities located with respect to the museum/exhibition entrance?</li>
<li><strong>Take-up Rate: </strong>How many devices were available to visitors? What percentage of visitors were taking the tour? What percentage of devices were in-use? Can you get a sense of the profile and motivations of those taking the tour – and those not?</li>
<li><strong>Marketing: </strong>How was the tour marketed/advertised within the museum and beyond? What signage was available at individual ‘stops’? Was it visible and helpful?</li>
<li><strong>Technical Performance: </strong>Describe your experience of the technology: what worked well, not so well? Was the device easy to carry and handle? Was the audio quality good? Overall did the device serve as an ‘invisible’ platform for the content?</li>
<li><strong>Tour Design: </strong>Is the tour linear or random access? How is the tour integrated into the exhibition design? Does it interact or conflict with other media (audio, video, interactive kiosks, etc.)? Did the audio tour do something that other media – wall labels, docent tours, etc. – couldn’t do as well?</li>
<li><strong>Length &amp; Layout: </strong>How long was the tour (how many stops, overall length)? Were the stops well distributed throughout the space covered by the tour?</li>
<li><strong>Languages &amp; Versions: </strong>Were there multiple languages or versions, e.g. a children’s tour, sign language tour, or descriptive tour for visitors with low vision?</li>
<li><strong>Content Structure: </strong>Describe your experience of the content: what was the tone/voice? How long were the messages? Were there multiple layers of messages at some exhibits? How many messages in the whole tour? Did the tour and the messages seem too long, too short, or just right?</li>
<li><strong>Visitor Experience: </strong>Evaluate your overall experience: was your visit enhanced by the audio tour and interactions with tour staff? Do you think other visitors enjoyed the tour? Was there crowding around exhibits on the tour, or other issues that clouded your experience?</li>
</ol>
<p>The reviewers interviewed by Nancy Proctor for this case study are Harriet Moss, former President and CEO of Antenna Audio, and <a href="http://ernestosanchez.net/">Ernesto Sanchez</a>, artist and former performer with Snake Theater, where <a href="http://museummobile.info/archives/111">Chris Hardman</a>’s audio-based theatre productions were born. Despite being offered in the classic museum audio tour formula, the tour proved to be as innovative and unusual in structure as the exhibition and the artist it represented. Moss and Sanchez found themselves delighted and inspired by the multi-modal, polyvocal experience and how even this established medium challenged their expectations of the exhibition experience.</p>
<p><em>Apologies for the less-than-ideal audio quality of this podcast, which was recorded through a less-than-cutting-edge skype-to-phone connection so includes unfortunate interference!</em></p>
<p><em>And thanks to the <a href="http://www.famsf.org/deyoung/">Fine Arts Museums of San Francisco, de Young Museum</a>, for permission to use the following images from the exhibition in the podcast (in order):<br />
</em></p>
<ol>
<li>
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<div class="goog-icon-list-tooltip" style="width: 139px; height: auto; left: 9px; top: 245px; display: none;">Nat Finkelstein, Andy Warhol, Gerard Malanga, Mary Woronov and The Velvet Underground, 1966, (reprint 1996), gelatin silver print. The Andy Warhol Museum, Pittsburgh; Museum purchase.</div>
<div class="goog-inline-block goog-icon-list-icon">
<div class="goog-icon-list-icon-img-div"><a class="goog-icon-list-icon-link" style="width: 1em; height: 0.666667em;" onclick="return false;" href="http://picasaweb.google.com/FAMSF1/WarholLiveLR?authkey=Gv1sRgCPPKx4eNxOPTNA#5294559673411994882"><img class="goog-icon-list-icon-img" style="width: 1em; height: 0.666667em;" src="http://lh3.ggpht.com/_Fxm-PE2b4dM/SXoN-J_UhQI/AAAAAAAAO4U/SgNpWlUo9tI/s128/xVUphoto.jpg" alt="" /></a></p>
<div class="goog-icon-list-icon-meta">Nat Finkelstein, Andy Warhol, Gerard Malanga, Mary Woronov and The Velvet Underground, 1966, (reprint 1996), gelatin silver print. The Andy Warhol Museum, Pittsburgh; Museum purchase.</div>
</div>
</div>
<div class="goog-inline-block goog-icon-list-icon">
<div class="goog-icon-list-icon-img-div"><a class="goog-icon-list-icon-link" style="width: 1em; height: 1em;" onclick="return false;" href="http://picasaweb.google.com/FAMSF1/WarholLiveLR?authkey=Gv1sRgCPPKx4eNxOPTNA#5294559673506935586"><img class="goog-icon-list-icon-img" style="width: 1em; height: 1em;" src="http://lh4.ggpht.com/_Fxm-PE2b4dM/SXoN-KV9MyI/AAAAAAAAO4c/NqiFrAvAgOU/s128/xVUbanana.jpg" alt="" /></a></p>
<div class="goog-icon-list-icon-meta">Andy Warhol, The Velvet Underground and Nico, Lou Reed, Nico, John Cale, Sterling Morrison, Maureen Tucker,1967, Verve/Polydor, Verve Records, subsidiary of MGM Records, Phono album cover, offset lithograph on coated paper.</div>
</div>
</div>
<div class="goog-inline-block goog-icon-list-icon">
<div class="goog-icon-list-icon-img-div"><a class="goog-icon-list-icon-link" style="width: 0.671875em; height: 1em;" onclick="return false;" href="http://picasaweb.google.com/FAMSF1/WarholLiveLR?authkey=Gv1sRgCPPKx4eNxOPTNA#5294559674437972098"><img class="goog-icon-list-icon-img" style="width: 0.671875em; height: 1em;" src="http://lh6.ggpht.com/_Fxm-PE2b4dM/SXoN-Nz7sII/AAAAAAAAO4k/2X3f1mRzldo/s128/xCANOmagazine.jpg" alt="" /></a></p>
<div class="goog-icon-list-icon-meta">Cover by Andy Warhol, Cano (November 1948), 1948, printed ink on paper with coated paper cover. The Andy Warhol Museum, Pittsburgh.</div>
</div>
</div>
<div class="goog-inline-block goog-icon-list-icon">
<div class="goog-icon-list-icon-img-div"><a class="goog-icon-list-icon-link" style="width: 0.993056em; height: 1em;" onclick="return false;" href="http://picasaweb.google.com/FAMSF1/WarholLiveLR?authkey=Gv1sRgCPPKx4eNxOPTNA#5294559677677244514"><img class="goog-icon-list-icon-img" style="width: 0.993056em; height: 1em;" src="http://lh3.ggpht.com/_Fxm-PE2b4dM/SXoN-Z4PEGI/AAAAAAAAO4s/emPoK8RaAnc/s128/WAR.0531.jpg" alt="" /></a></p>
<div class="goog-icon-list-icon-meta">Andy Warhol, Self-Portrait, 1986, acrylic and silkscreen ink on linen. The Andy Warhol Museum, Pittsburgh. Founding Collection, Contribution The Andy Warhol Foundation for the Visual Arts, Inc.</div>
</div>
</div>
<div class="goog-inline-block goog-icon-list-icon">
<div class="goog-icon-list-icon-img-div"><a class="goog-icon-list-icon-link" style="width: 0.790625em; height: 1em;" onclick="return false;" href="http://picasaweb.google.com/FAMSF1/WarholLiveLR?authkey=Gv1sRgCPPKx4eNxOPTNA#5294559687468128370"><img class="goog-icon-list-icon-img" style="width: 0.790625em; height: 1em;" src="http://lh6.ggpht.com/_Fxm-PE2b4dM/SXoN--WkGHI/AAAAAAAAO40/JWkukYsboNE/s128/WAR.0480.jpg" alt="" /></a></p>
<div class="goog-icon-list-icon-meta">Andy Warhol, Self-Portrait in Drag, 1981, Polaroid TM Polacolor 2, facsimile. The Andy Warhol Museum, Pittsburgh. Founding Collection, Contribution The Andy Warhol Foundation for the Visual Arts, Inc.</div>
</div>
</div>
<div class="goog-inline-block goog-icon-list-icon">
<div class="goog-icon-list-icon-img-div"><a class="goog-icon-list-icon-link" style="width: 1em; height: 0.994792em;" onclick="return false;" href="http://picasaweb.google.com/FAMSF1/WarholLiveLR?authkey=Gv1sRgCPPKx4eNxOPTNA#5294560729471182066"><img class="goog-icon-list-icon-img" style="width: 1em; height: 0.994792em;" src="http://lh5.ggpht.com/_Fxm-PE2b4dM/SXoO7oHc5PI/AAAAAAAAO5A/6KkWezhrKik/s128/WAR.0018.2.jpg" alt="" /></a></p>
<div class="goog-icon-list-icon-meta">Andy Warhol, Debbie Harry (detail), 1980, acrylic and silkscreen ink on linen. The Andy Warhol Museum, Pittsburgh. Founding Collection, Contribution The Andy Warhol Foundation for the Visual Arts, Inc.</div>
</div>
</div>
<div class="goog-inline-block goog-icon-list-icon">
<div class="goog-icon-list-icon-img-div"><a class="goog-icon-list-icon-link" style="width: 1em; height: 0.949653em;" onclick="return false;" href="http://picasaweb.google.com/FAMSF1/WarholLiveLR?authkey=Gv1sRgCPPKx4eNxOPTNA#5294560862808792050"><img class="goog-icon-list-icon-img" style="width: 1em; height: 0.949653em;" src="http://lh3.ggpht.com/_Fxm-PE2b4dM/SXoPDY1nW_I/AAAAAAAAO5M/uomK2N28KHQ/s128/DgR_01%20T553.jpg" alt="" /></a></p>
<div class="goog-icon-list-icon-meta">Photographer unknown, Andy Warhol holding a 1964 publicity photograph of The Rolling Stones, 1969, gelatin silver print. The Andy Warhol Museum, Pittsburgh; Founding Collection, Contribution The Andy Warhol Foundation for the Visual Arts, Inc.</div>
</div>
</div>
<div class="goog-inline-block goog-icon-list-icon">
<div class="goog-icon-list-icon-img-div"><a class="goog-icon-list-icon-link" style="width: 0.861228em; height: 1em;" onclick="return false;" href="http://picasaweb.google.com/FAMSF1/WarholLiveLR?authkey=Gv1sRgCPPKx4eNxOPTNA#5296813287577961298"><img class="goog-icon-list-icon-img" style="width: 0.861228em; height: 1em;" src="http://lh5.ggpht.com/_Fxm-PE2b4dM/SYIPnw-nQ1I/AAAAAAAAPEM/ZoYy-GURWOU/s128/WAR.0382.jpg" alt="" /></a></p>
<div class="goog-icon-list-icon-meta">Andy Warhol, Triple Elvis (Large three Elvis), [Ferus Type] June-July 1963, silkscreen ink, silver paint, and spray paint on linen. Virginia Museum of Fine Arts, Richmond, Virginia.</div>
</div>
</div>
</div>
</div>
<div id="lhid_noresults" style="display: none;">No results found.</div>
<div id="lhid_caption" class="gphoto-photocaption">
<div class="gphoto-photocaption"><span class="gphoto-photocaption-caption">Photographer unknown, Andy Warhol holding a 1964 publicity photograph of The Rolling Stones, 1969, gelatin silver print. The Andy Warhol Museum, Pittsburgh; Founding Collection, Contribution The Andy Warhol Foundation for the Visual Arts, Inc.</span></div>
</div>
</li>
<li><span class="gphoto-photocaption-caption">Cover by Andy Warhol, Cano (November 1948), 1948, printed ink on paper with coated paper cover. The Andy Warhol Museum, Pittsburgh.</span></li>
<li><span class="gphoto-photocaption-caption">Andy Warhol, Self-Portrait in Drag, 1981, Polaroid TM Polacolor 2, facsimile. The Andy Warhol Museum, Pittsburgh. Founding Collection, Contribution The Andy Warhol Foundation for the Visual Arts, Inc.</span></li>
<li><span class="gphoto-photocaption-caption">Nat Finkelstein, Andy Warhol, Gerard Malanga, Mary Woronov and The Velvet Underground, 1966, (reprint 1996), gelatin silver print. The Andy Warhol Museum, Pittsburgh; Museum purchase.</span></li>
<li><span class="gphoto-photocaption-caption">Andy Warhol, Triple Elvis (Large three Elvis), [Ferus Type] June-July 1963, silkscreen ink, silver paint, and spray paint on linen. Virginia Museum of Fine Arts, Richmond, Virginia.</span></li>
<li><span class="gphoto-photocaption-caption">Andy Warhol, Debbie Harry (detail), 1980, acrylic and silkscreen ink on linen. The Andy Warhol Museum, Pittsburgh. Founding Collection, Contribution The Andy Warhol Foundation for the Visual Arts, Inc.</span></li>
<li><img style="position: absolute; width: 508px; height: 512px; left: 211px; top: 0px; display: none;" src="http://lh3.ggpht.com/_Fxm-PE2b4dM/SXoN-Z4PEGI/AAAAAAAAO4s/emPoK8RaAnc/s512/WAR.0531.jpg" alt="" />
<div class="goog-icon-list" style="display: none;">
<div class="lhcl_list_loading_info" style="display: none;">Loading…</div>
<div class="goog-icon-list-area goog-icon-list-128">
<div class="goog-icon-list-tooltip" style="width: 139px; height: auto; left: 9px; top: 245px; display: none;">Nat Finkelstein, Andy Warhol, Gerard Malanga, Mary Woronov and The Velvet Underground, 1966, (reprint 1996), gelatin silver print. The Andy Warhol Museum, Pittsburgh; Museum purchase.</div>
<div class="goog-inline-block goog-icon-list-icon">
<div class="goog-icon-list-icon-img-div"><a class="goog-icon-list-icon-link" style="width: 1em; height: 0.666667em;" onclick="return false;" href="http://picasaweb.google.com/FAMSF1/WarholLiveLR?authkey=Gv1sRgCPPKx4eNxOPTNA#5294559673411994882"><img class="goog-icon-list-icon-img" style="width: 1em; height: 0.666667em;" src="http://lh3.ggpht.com/_Fxm-PE2b4dM/SXoN-J_UhQI/AAAAAAAAO4U/SgNpWlUo9tI/s128/xVUphoto.jpg" alt="" /></a></p>
<div class="goog-icon-list-icon-meta">Nat Finkelstein, Andy Warhol, Gerard Malanga, Mary Woronov and The Velvet Underground, 1966, (reprint 1996), gelatin silver print. The Andy Warhol Museum, Pittsburgh; Museum purchase.</div>
</div>
</div>
<div class="goog-inline-block goog-icon-list-icon">
<div class="goog-icon-list-icon-img-div"><a class="goog-icon-list-icon-link" style="width: 1em; height: 1em;" onclick="return false;" href="http://picasaweb.google.com/FAMSF1/WarholLiveLR?authkey=Gv1sRgCPPKx4eNxOPTNA#5294559673506935586"><img class="goog-icon-list-icon-img" style="width: 1em; height: 1em;" src="http://lh4.ggpht.com/_Fxm-PE2b4dM/SXoN-KV9MyI/AAAAAAAAO4c/NqiFrAvAgOU/s128/xVUbanana.jpg" alt="" /></a></p>
<div class="goog-icon-list-icon-meta">Andy Warhol, The Velvet Underground and Nico, Lou Reed, Nico, John Cale, Sterling Morrison, Maureen Tucker,1967, Verve/Polydor, Verve Records, subsidiary of MGM Records, Phono album cover, offset lithograph on coated paper.</div>
</div>
</div>
<div class="goog-inline-block goog-icon-list-icon">
<div class="goog-icon-list-icon-img-div"><a class="goog-icon-list-icon-link" style="width: 0.671875em; height: 1em;" onclick="return false;" href="http://picasaweb.google.com/FAMSF1/WarholLiveLR?authkey=Gv1sRgCPPKx4eNxOPTNA#5294559674437972098"><img class="goog-icon-list-icon-img" style="width: 0.671875em; height: 1em;" src="http://lh6.ggpht.com/_Fxm-PE2b4dM/SXoN-Nz7sII/AAAAAAAAO4k/2X3f1mRzldo/s128/xCANOmagazine.jpg" alt="" /></a></p>
<div class="goog-icon-list-icon-meta">Cover by Andy Warhol, Cano (November 1948), 1948, printed ink on paper with coated paper cover. The Andy Warhol Museum, Pittsburgh.</div>
</div>
</div>
<div class="goog-inline-block goog-icon-list-icon">
<div class="goog-icon-list-icon-img-div"><a class="goog-icon-list-icon-link" style="width: 0.993056em; height: 1em;" onclick="return false;" href="http://picasaweb.google.com/FAMSF1/WarholLiveLR?authkey=Gv1sRgCPPKx4eNxOPTNA#5294559677677244514"><img class="goog-icon-list-icon-img" style="width: 0.993056em; height: 1em;" src="http://lh3.ggpht.com/_Fxm-PE2b4dM/SXoN-Z4PEGI/AAAAAAAAO4s/emPoK8RaAnc/s128/WAR.0531.jpg" alt="" /></a></p>
<div class="goog-icon-list-icon-meta">Andy Warhol, Self-Portrait, 1986, acrylic and silkscreen ink on linen. The Andy Warhol Museum, Pittsburgh. Founding Collection, Contribution The Andy Warhol Foundation for the Visual Arts, Inc.</div>
</div>
</div>
<div class="goog-inline-block goog-icon-list-icon">
<div class="goog-icon-list-icon-img-div"><a class="goog-icon-list-icon-link" style="width: 0.790625em; height: 1em;" onclick="return false;" href="http://picasaweb.google.com/FAMSF1/WarholLiveLR?authkey=Gv1sRgCPPKx4eNxOPTNA#5294559687468128370"><img class="goog-icon-list-icon-img" style="width: 0.790625em; height: 1em;" src="http://lh6.ggpht.com/_Fxm-PE2b4dM/SXoN--WkGHI/AAAAAAAAO40/JWkukYsboNE/s128/WAR.0480.jpg" alt="" /></a></p>
<div class="goog-icon-list-icon-meta">Andy Warhol, Self-Portrait in Drag, 1981, Polaroid TM Polacolor 2, facsimile. The Andy Warhol Museum, Pittsburgh. Founding Collection, Contribution The Andy Warhol Foundation for the Visual Arts, Inc.</div>
</div>
</div>
<div class="goog-inline-block goog-icon-list-icon">
<div class="goog-icon-list-icon-img-div"><a class="goog-icon-list-icon-link" style="width: 1em; height: 0.994792em;" onclick="return false;" href="http://picasaweb.google.com/FAMSF1/WarholLiveLR?authkey=Gv1sRgCPPKx4eNxOPTNA#5294560729471182066"><img class="goog-icon-list-icon-img" style="width: 1em; height: 0.994792em;" src="http://lh5.ggpht.com/_Fxm-PE2b4dM/SXoO7oHc5PI/AAAAAAAAO5A/6KkWezhrKik/s128/WAR.0018.2.jpg" alt="" /></a></p>
<div class="goog-icon-list-icon-meta">Andy Warhol, Debbie Harry (detail), 1980, acrylic and silkscreen ink on linen. The Andy Warhol Museum, Pittsburgh. Founding Collection, Contribution The Andy Warhol Foundation for the Visual Arts, Inc.</div>
</div>
</div>
<div class="goog-inline-block goog-icon-list-icon">
<div class="goog-icon-list-icon-img-div"><a class="goog-icon-list-icon-link" style="width: 1em; height: 0.949653em;" onclick="return false;" href="http://picasaweb.google.com/FAMSF1/WarholLiveLR?authkey=Gv1sRgCPPKx4eNxOPTNA#5294560862808792050"><img class="goog-icon-list-icon-img" style="width: 1em; height: 0.949653em;" src="http://lh3.ggpht.com/_Fxm-PE2b4dM/SXoPDY1nW_I/AAAAAAAAO5M/uomK2N28KHQ/s128/DgR_01%20T553.jpg" alt="" /></a></p>
<div class="goog-icon-list-icon-meta">Photographer unknown, Andy Warhol holding a 1964 publicity photograph of The Rolling Stones, 1969, gelatin silver print. The Andy Warhol Museum, Pittsburgh; Founding Collection, Contribution The Andy Warhol Foundation for the Visual Arts, Inc.</div>
</div>
</div>
<div class="goog-inline-block goog-icon-list-icon">
<div class="goog-icon-list-icon-img-div"><a class="goog-icon-list-icon-link" style="width: 0.861228em; height: 1em;" onclick="return false;" href="http://picasaweb.google.com/FAMSF1/WarholLiveLR?authkey=Gv1sRgCPPKx4eNxOPTNA#5296813287577961298"><img class="goog-icon-list-icon-img" style="width: 0.861228em; height: 1em;" src="http://lh5.ggpht.com/_Fxm-PE2b4dM/SYIPnw-nQ1I/AAAAAAAAPEM/ZoYy-GURWOU/s128/WAR.0382.jpg" alt="" /></a></p>
<div class="goog-icon-list-icon-meta">Andy Warhol, Triple Elvis (Large three Elvis), [Ferus Type] June-July 1963, silkscreen ink, silver paint, and spray paint on linen. Virginia Museum of Fine Arts, Richmond, Virginia.</div>
</div>
</div>
</div>
</div>
<div id="lhid_noresults" style="display: none;">No results found.</div>
<div id="lhid_caption" class="gphoto-photocaption">
<div class="gphoto-photocaption"><span class="gphoto-photocaption-caption">Andy Warhol, Self-Portrait, 1986, acrylic and silkscreen ink on linen. The Andy Warhol Museum, Pittsburgh. Founding Collection, Contribution The Andy Warhol Foundation for the Visual Arts, Inc.</span></div>
</div>
</li>
</ol>
]]></content:encoded>
			<wfw:commentRss>http://museummobile.info/archives/131/feed</wfw:commentRss>
		<slash:comments>5</slash:comments>
<enclosure url="http://museummobile.info/podcasts/MuseumMobile7-AudioTourReview.m4a" length="9135913" type="audio/mpeg" />
			<itunes:keywords>Antenna Audio,Antenna Theater,audio tour,audiotours,Chris Hardman,De Young,design,download,Ernesto Sanchez,exhibition,FAMSF,Harriet Moss</itunes:keywords>
		<itunes:subtitle>This week’s podcast is aimed primarily at students in the Online course on Mobile Interpretation for Museums developed for TEC-CH Online, Università della Svizzera Italiana, Lugano, though it also provides pointers on what to look for in an audio tour ...</itunes:subtitle>
		<itunes:summary>This week’s podcast is aimed primarily at students in the Online course on Mobile Interpretation for Museums (http://www.tec-ch-online.unisi.ch/pages/courses/course_mobile_tech_CH.html) developed for TEC-CH Online, Università della Svizzera Italiana, Lugano (http://www.tec-ch-online.unisi.ch/), though it also provides pointers on what to look for in an audio tour for anyone developing a museum audio tour. Students are asked to create a case study on the Handheld Wiki (http://tatehandheldconference.pbwiki.com/Case+Studies) describing an audio tour they have taken using a dedicated museum audio tour player. This example audio tour review of the Warhol Live (http://www.warhollivesf.org/) exhibition tour at the De Young Museum (http://www.famsf.org/deyoung/) in San Francisco (Feb 14-May 17, 2009) covers most of the points that the case study should record and analyze:

	* Producer: Who produced the tour? Was it done &#039;in-house&#039; by museum staff in part or whole? Were any audio tour content or technology providers involved?
	* Technology: What device was used? Did it use headphones? If so, mono or stereo?
	* Distribution: How was the device distributed? Was it available for download online or on site, as well as on museum-specific players at the museum?
	* Staffing: Were the staff employees of the museum or a tour provider? Were they well-presented, professional and courteous? What kind of an effort did they make to get you to take the tour? Did they explain the device and tour use clearly and efficiently?
	* Price &amp; Security: What did the tour cost? Were you required to leave a deposit or was other security used for the device? Where were the distribution facilities located with respect to the museum/exhibition entrance?
	* Take-up Rate: How many devices were available to visitors? What percentage of visitors were taking the tour? What percentage of devices were in-use? Can you get a sense of the profile and motivations of those taking the tour – and those not?
	* Marketing: How was the tour marketed/advertised within the museum and beyond? What signage was available at individual ‘stops’? Was it visible and helpful?
	* Technical Performance: Describe your experience of the technology: what worked well, not so well? Was the device easy to carry and handle? Was the audio quality good? Overall did the device serve as an ‘invisible’ platform for the content?
	* Tour Design: Is the tour linear or random access? How is the tour integrated into the exhibition design? Does it interact or conflict with other media (audio, video, interactive kiosks, etc.)? Did the audio tour do something that other media – wall labels, docent tours, etc. – couldn’t do as well?
	* Length &amp; Layout: How long was the tour (how many stops, overall length)? Were the stops well distributed throughout the space covered by the tour?
	* Languages &amp; Versions: Were there multiple languages or versions, e.g. a children’s tour, sign language tour, or descriptive tour for visitors with low vision?
	* Content Structure: Describe your experience of the content: what was the tone/voice? How long were the messages? Were there multiple layers of messages at some exhibits? How many messages in the whole tour? Did the tour and the messages seem too long, too short, or just right?
	* Visitor Experience: Evaluate your overall experience: was your visit enhanced by the audio tour and interactions with tour staff? Do you think other visitors enjoyed the tour? Was there crowding around exhibits on the tour, or other issues that clouded your experience?

The reviewers interviewed by Nancy Proctor for this case study are Harriet Moss, former President and CEO of Antenna Audio, and Ernesto Sanchez (http://ernestosanchez.net/), artist and former performer with Snake Theater, where Chris Hardman (http://museummobile.info/archives/111)’s audio-based theatre productions were born. Despite being offered in the classic museum audio tour formula,</itunes:summary>
		<itunes:author>Nancy Proctor</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>Audio Tours 101c: Top 10 Tips in under 10 Minutes</title>
		<link>http://museummobile.info/archives/126</link>
		<comments>http://museummobile.info/archives/126#comments</comments>
		<pubDate>Sun, 29 Mar 2009 17:06:04 +0000</pubDate>
		<dc:creator>nancyproctor</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Antenna Audio]]></category>
		<category><![CDATA[Audio tours]]></category>
		<category><![CDATA[Chris Tellis]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[museum]]></category>
		<category><![CDATA[narrator]]></category>
		<category><![CDATA[top tips]]></category>
		<category><![CDATA[voice]]></category>

		<guid isPermaLink="false">http://museummobile.info/?p=126</guid>
		<description><![CDATA[<p>What are the fundamental issues you need to think about as you design an audio tour? In this third installment in Museum Mobile’s mini-series on audio tour basics, Chris Tellis, co-founder of Antenna Audio, shares best practices gleaned from his nearly three decades of developing audio tours for cultural sites&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>What are the fundamental issues you need to think about as you design an audio tour? In this third installment in Museum Mobile’s mini-series on audio tour basics, Chris Tellis, co-founder of Antenna Audio, shares best practices gleaned from his nearly three decades of developing audio tours for cultural sites around the world.</p>
<p>In under 10 minutes, hear Chris’s top 10 tips &#8211; and add your tips &amp; questions in the comments below!</p>
<ol>
<li> Talk about the elephant in the room – or the meteor that just hit the Pope;</li>
<li> Choose the most passionate person to narrate the tour;</li>
<li> Structure the tour around key messages and the educational mission: of the museum, the exhibition and the object;</li>
<li> Position the visitor as archaeologist/researcher to make discoveries through the tour;</li>
<li> Forming an opinion is a profound learning experience: don’t be afraid to encourage your visitors to debate with the tour;</li>
<li> Choose the platform last, to suit the story;</li>
<li> Trust your ear (more than the script);</li>
<li> Get the operations right to avoid the glitches becoming the prevailing memory of the tour;</li>
<li> Keep it simple: truly hip technology is technology that works consistently;</li>
<li> Be complementary: the tour can’t compete with the museum or exhibition.</li>
</ol>
]]></content:encoded>
			<wfw:commentRss>http://museummobile.info/archives/126/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://museummobile.info/podcasts/MuseumMobile6-AudioTours101c.m4a" length="4817126" type="audio/mpeg" />
			<itunes:keywords>Antenna Audio,Audio tours,Chris Tellis,design,museum,narrator,top tips,voice</itunes:keywords>
		<itunes:subtitle>What are the fundamental issues you need to think about as you design an audio tour? In this third installment in Museum Mobile’s mini-series on audio tour basics, Chris Tellis, co-founder of Antenna Audio,</itunes:subtitle>
		<itunes:summary>What are the fundamental issues you need to think about as you design an audio tour? In this third installment in Museum Mobile’s mini-series on audio tour basics, Chris Tellis, co-founder of Antenna Audio, shares best practices gleaned from his nearly three decades of developing audio tours for cultural sites around the world.

In under 10 minutes, hear Chris’s top 10 tips - and add your tips &amp; questions in the comments below!

	*  Talk about the elephant in the room – or the meteor that just hit the Pope;
	*  Choose the most passionate person to narrate the tour;
	*  Structure the tour around key messages and the educational mission: of the museum, the exhibition and the object;
	*  Position the visitor as archaeologist/researcher to make discoveries through the tour;
	*  Forming an opinion is a profound learning experience: don’t be afraid to encourage your visitors to debate with the tour;
	*  Choose the platform last, to suit the story;
	*  Trust your ear (more than the script);
	*  Get the operations right to avoid the glitches becoming the prevailing memory of the tour;
	*  Keep it simple: truly hip technology is technology that works consistently;
	*  Be complementary: the tour can’t compete with the museum or exhibition.
</itunes:summary>
		<itunes:author>Nancy Proctor</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>Audio Tours 101b: Technology and Theatricality</title>
		<link>http://museummobile.info/archives/121</link>
		<comments>http://museummobile.info/archives/121#comments</comments>
		<pubDate>Thu, 26 Mar 2009 02:31:05 +0000</pubDate>
		<dc:creator>nancyproctor</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Antenna Audio]]></category>
		<category><![CDATA[Antenna Theater]]></category>
		<category><![CDATA[audio tour]]></category>
		<category><![CDATA[cassette]]></category>
		<category><![CDATA[Chris Hardman]]></category>
		<category><![CDATA[content]]></category>
		<category><![CDATA[David Torgersen]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[experience]]></category>
		<category><![CDATA[GPS]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[IR]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[player]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[radio]]></category>
		<category><![CDATA[tour]]></category>
		<category><![CDATA[trigger]]></category>
		<category><![CDATA[Walkman]]></category>

		<guid isPermaLink="false">http://museummobile.info/?p=121</guid>
		<description><![CDATA[<p>In the second of the &#8216;Audio Tours 101&#8242; podcast mini-series, <a href="http://antenna.antenna-theater.org/">Chris Hardman</a> and David Torgersen discuss the pros and cons of linear and &#8216;random access&#8217; tours, and how different technologies condition both content and user experience design. </p>
<p>&#8216;Random access&#8217; to tour content, allowing visitors to chart their own&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>In the second of the &#8216;Audio Tours 101&#8242; podcast mini-series, <a href="http://antenna.antenna-theater.org/">Chris Hardman</a> and David Torgersen discuss the pros and cons of linear and &#8216;random access&#8217; tours, and how different technologies condition both content and user experience design. </p>
<p>&#8216;Random access&#8217; to tour content, allowing visitors to chart their own route through the museum or gallery, became possible as digital audio technologies replaced cassette tapes. But even as digital audio players  increased museums&#8217; ability to offer a wide range of tours and languages on a single device, &#8216;information on demand&#8217; audio design obviated certain kinds of theatrical and narrative engagement. With the visitor moving between two minute &#8217;stops&#8217; in no predictable order, the tour could not develop a complex story over time, nor immerse the visitor in a continuous soundtrack to accompany the museum&#8217;s visuals. &#8220;There are always trade-offs as technology advances,&#8221; comments Torgersen. As new 21st century technologies continue to shape the nature of what you can do with content,  &#8220;you have to decide what story you want to tell first, and then choose the best tools to tell it,&#8221; counsels Hardman.</p>
<p>From short-range radio systems and IR triggers to iPhones and GPS &#8211; with a short stop to hear how the first movie projector was put on tour &#8211; follow two of the pioneers of performative sound as they trace the development of their understanding that &#8220;all these technologies are tools; it&#8217;s the content that makes them valid.&#8221;</p>
]]></content:encoded>
			<wfw:commentRss>http://museummobile.info/archives/121/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://museummobile.info/podcasts/MuseumMobile5-AudioTours101b.m4a" length="11325490" type="audio/mpeg" />
			<itunes:keywords>Antenna Audio,Antenna Theater,audio tour,cassette,Chris Hardman,content,David Torgersen,design,digital,download,experience,GPS</itunes:keywords>
		<itunes:subtitle>In the second of the &#039;Audio Tours 101&#039; podcast mini-series, Chris Hardman and David Torgersen discuss the pros and cons of linear and &#039;random access&#039; tours, and how different technologies condition both content and user experience design.</itunes:subtitle>
		<itunes:summary>In the second of the &#039;Audio Tours 101&#039; podcast mini-series, Chris Hardman (http://antenna.antenna-theater.org/) and David Torgersen discuss the pros and cons of linear and &#039;random access&#039; tours, and how different technologies condition both content and user experience design. 

&#039;Random access&#039; to tour content, allowing visitors to chart their own route through the museum or gallery, became possible as digital audio technologies replaced cassette tapes. But even as digital audio players  increased museums&#039; ability to offer a wide range of tours and languages on a single device, &#039;information on demand&#039; audio design obviated certain kinds of theatrical and narrative engagement. With the visitor moving between two minute &#039;stops&#039; in no predictable order, the tour could not develop a complex story over time, nor immerse the visitor in a continuous soundtrack to accompany the museum&#039;s visuals. &quot;There are always trade-offs as technology advances,&quot; comments Torgersen. As new 21st century technologies continue to shape the nature of what you can do with content,  &quot;you have to decide what story you want to tell first, and then choose the best tools to tell it,&quot; counsels Hardman.

From short-range radio systems and IR triggers to iPhones and GPS - with a short stop to hear how the first movie projector was put on tour - follow two of the pioneers of performative sound as they trace the development of their understanding that &quot;all these technologies are tools; it&#039;s the content that makes them valid.&quot;</itunes:summary>
		<itunes:author>Nancy Proctor</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>Audio Tours 101: Writing the Rules</title>
		<link>http://museummobile.info/archives/111</link>
		<comments>http://museummobile.info/archives/111#comments</comments>
		<pubDate>Sun, 22 Mar 2009 22:18:12 +0000</pubDate>
		<dc:creator>nancyproctor</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Upcoming]]></category>
		<category><![CDATA[Antenna Audio]]></category>
		<category><![CDATA[Antenna Theater]]></category>
		<category><![CDATA[audience]]></category>
		<category><![CDATA[audient]]></category>
		<category><![CDATA[audio tour history]]></category>
		<category><![CDATA[Audio tours]]></category>
		<category><![CDATA[audiotours]]></category>
		<category><![CDATA[cellphone]]></category>
		<category><![CDATA[Chris Hardman]]></category>
		<category><![CDATA[citizen curators]]></category>
		<category><![CDATA[David Torgersen]]></category>
		<category><![CDATA[design]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[GPS]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iPod]]></category>
		<category><![CDATA[linear]]></category>
		<category><![CDATA[location-based]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[narration]]></category>
		<category><![CDATA[production]]></category>
		<category><![CDATA[radio]]></category>
		<category><![CDATA[random access]]></category>
		<category><![CDATA[storytelling]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[theatricality]]></category>
		<category><![CDATA[triggering]]></category>
		<category><![CDATA[voice]]></category>
		<category><![CDATA[Walkman]]></category>

		<guid isPermaLink="false">http://museummobile.info/?p=111</guid>
		<description><![CDATA[<p>This week kicks off a mini-series of podcasts on the basics of audio tours: their history and fundamental principles; the role of technology and theatricality in their evolution; the primacy of the story and the question of who gets to tell it. </p>
<p>In the first podcast, Chris Hardman, founder&#8230;</p>]]></description>
			<content:encoded><![CDATA[<p>This week kicks off a mini-series of podcasts on the basics of audio tours: their history and fundamental principles; the role of technology and theatricality in their evolution; the primacy of the story and the question of who gets to tell it. </p>
<p>In the first podcast, Chris Hardman, founder and Artistic Director of Antenna Theater, which became the global audio tour company, Antenna Audio, talks about &#8216;writing the rules&#8217; of audio tour creation with David Torgersen, the senior sound designer for Antenna Theater for 15 years and producer of more than 300 audio tours around the world. </p>
<p>Stay tuned to hear about the pros and cons of linear versus random access technology, the impact of new 21st century platforms on audio tour content design and use, and the emerging role of &#8216;citizen curators&#8217; as the world becomes &#8220;an audio tour waiting to happen.&#8221;</p>
]]></content:encoded>
			<wfw:commentRss>http://museummobile.info/archives/111/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://museummobile.info/podcasts/MuseumMobile4-AudioTours101a.m4a" length="9459204" type="audio/mpeg" />
			<itunes:keywords>Antenna Audio,Antenna Theater,audience,audient,audio tour history,Audio tours,audiotours,cellphone,Chris Hardman,citizen curators,David Torgersen,design</itunes:keywords>
		<itunes:subtitle>This week kicks off a mini-series of podcasts on the basics of audio tours: their history and fundamental principles; the role of technology and theatricality in their evolution; the primacy of the story and the question of who gets to tell it.</itunes:subtitle>
		<itunes:summary>This week kicks off a mini-series of podcasts on the basics of audio tours: their history and fundamental principles; the role of technology and theatricality in their evolution; the primacy of the story and the question of who gets to tell it. 

In the first podcast, Chris Hardman, founder and Artistic Director of Antenna Theater, which became the global audio tour company, Antenna Audio, talks about &#039;writing the rules&#039; of audio tour creation with David Torgersen, the senior sound designer for Antenna Theater for 15 years and producer of more than 300 audio tours around the world. 

Stay tuned to hear about the pros and cons of linear versus random access technology, the impact of new 21st century platforms on audio tour content design and use, and the emerging role of &#039;citizen curators&#039; as the world becomes &quot;an audio tour waiting to happen.&quot;</itunes:summary>
		<itunes:author>Nancy Proctor</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>The Espro-Acoustiguide Audiotour Player at MoMA</title>
		<link>http://museummobile.info/archives/106</link>
		<comments>http://museummobile.info/archives/106#comments</comments>
		<pubDate>Thu, 19 Mar 2009 00:39:03 +0000</pubDate>
		<dc:creator>nancyproctor</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[Acoustiguide]]></category>
		<category><![CDATA[audio tour]]></category>
		<category><![CDATA[audiotour]]></category>
		<category><![CDATA[Espro]]></category>
		<category><![CDATA[MoMA]]></category>
		<category><![CDATA[MP3]]></category>
		<category><![CDATA[New York]]></category>
		<category><![CDATA[player]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Titus Bicknell]]></category>
		<category><![CDATA[tour]]></category>

		<guid isPermaLink="false">http://museummobile.info/?p=106</guid>
		<description><![CDATA[<p>Vodcast review of Espro-Acoustiguide&#8217;s new audiotour player at <a href="http://moma.org">MoMA</a> in New York, January 1, 2009. Compare it to <a href="http://www.moma.org/visit/plan/atthemuseum/wifi">MoMA&#8217;s Wifi Tours</a>, reviewed in the <a href="http://museummobile.info/archives/101">March 15, 2009 vodcast</a> and discussed by MoMA Wifi&#8217;s creator, <a href="http://www.lottemeijer.com/">Lotte Meijer</a>, in the <a href="http://museummobile.info/archives/71">March 8, 2009 podcast</a>.</p>
]]></description>
			<content:encoded><![CDATA[<p>Vodcast review of Espro-Acoustiguide&#8217;s new audiotour player at <a href="http://moma.org">MoMA</a> in New York, January 1, 2009. Compare it to <a href="http://www.moma.org/visit/plan/atthemuseum/wifi">MoMA&#8217;s Wifi Tours</a>, reviewed in the <a href="http://museummobile.info/archives/101">March 15, 2009 vodcast</a> and discussed by MoMA Wifi&#8217;s creator, <a href="http://www.lottemeijer.com/">Lotte Meijer</a>, in the <a href="http://museummobile.info/archives/71">March 8, 2009 podcast</a>.</p>
]]></content:encoded>
			<wfw:commentRss>http://museummobile.info/archives/106/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://museummobile.info/podcasts/MuseumMobile3-EsproPlayer.mov" length="21382066" type="video/quicktime" />
			<itunes:keywords>Acoustiguide,audio tour,audiotour,Espro,MoMA,MP3,New York,player,podcast,Titus Bicknell,tour</itunes:keywords>
		<itunes:subtitle>Vodcast review of Espro-Acoustiguide&#039;s new audiotour player at MoMA in New York, January 1, 2009. Compare it to MoMA&#039;s Wifi Tours, reviewed in the March 15, 2009 vodcast and discussed by MoMA Wifi&#039;s creator, Lotte Meijer, in the March 8, 2009 podcast.</itunes:subtitle>
		<itunes:summary>Vodcast review of Espro-Acoustiguide&#039;s new audiotour player at MoMA (http://moma.org) in New York, January 1, 2009. Compare it to MoMA&#039;s Wifi Tours (http://www.moma.org/visit/plan/atthemuseum/wifi), reviewed in the March 15, 2009 vodcast (http://museummobile.info/archives/101) and discussed by MoMA Wifi&#039;s creator, Lotte Meijer (http://www.lottemeijer.com/), in the March 8, 2009 podcast (http://museummobile.info/archives/71).</itunes:summary>
		<itunes:author>Nancy Proctor</itunes:author>
		<itunes:explicit>no</itunes:explicit>
		<itunes:duration>4:19</itunes:duration>
	</item>
		<item>
		<title>MoMA Wifi Tours: as discovered by Deb &amp; Titus</title>
		<link>http://museummobile.info/archives/101</link>
		<comments>http://museummobile.info/archives/101#comments</comments>
		<pubDate>Sun, 15 Mar 2009 14:25:52 +0000</pubDate>
		<dc:creator>nancyproctor</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[audio tour]]></category>
		<category><![CDATA[Deborah Howes]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Metropolitan Museum of Art]]></category>
		<category><![CDATA[MoMA]]></category>
		<category><![CDATA[multimedia tour]]></category>
		<category><![CDATA[New York]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[Titus Bicknell]]></category>
		<category><![CDATA[tour]]></category>
		<category><![CDATA[Wifi]]></category>

		<guid isPermaLink="false">http://museummobile.info/?p=101</guid>
		<description><![CDATA[<p>Vodcast of <a href="http://www.metmuseum.org">Deb Howes</a> and <a href="http://www.titusbicknell.com/">Titus Bicknell</a> starting the new year right by checking out <a href="http://www.moma.org/visit/plan/atthemuseum/momaaudio">MoMA Wifi Tours</a>, January 1, 2009. See also the <a href="http://museummobile.info/archives/71">March 8, 2009 podcast interview</a> with <a href="http://www.lottemeijer.com/">Lotte Meijer</a>, developer of the MoMA Wifi Tours.</p>
]]></description>
			<content:encoded><![CDATA[<p>Vodcast of <a href="http://www.metmuseum.org">Deb Howes</a> and <a href="http://www.titusbicknell.com/">Titus Bicknell</a> starting the new year right by checking out <a href="http://www.moma.org/visit/plan/atthemuseum/momaaudio">MoMA Wifi Tours</a>, January 1, 2009. See also the <a href="http://museummobile.info/archives/71">March 8, 2009 podcast interview</a> with <a href="http://www.lottemeijer.com/">Lotte Meijer</a>, developer of the MoMA Wifi Tours.</p>
]]></content:encoded>
			<wfw:commentRss>http://museummobile.info/archives/101/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
<enclosure url="http://museummobile.info/podcasts/MuseumMobile2-MoMAWifi.mov" length="5242880" type="video/quicktime" />
			<itunes:keywords>audio tour,Deborah Howes,iPhone,Metropolitan Museum of Art,MoMA,multimedia tour,New York,podcast,Titus Bicknell,tour,Wifi</itunes:keywords>
		<itunes:subtitle>Vodcast of Deb Howes and Titus Bicknell starting the new year right by checking out MoMA Wifi Tours, January 1, 2009. See also the March 8, 2009 podcast interview with Lotte Meijer, developer of the MoMA Wifi Tours.</itunes:subtitle>
		<itunes:summary>Vodcast of Deb Howes (http://www.metmuseum.org) and Titus Bicknell (http://www.titusbicknell.com/) starting the new year right by checking out MoMA Wifi Tours (http://www.moma.org/visit/plan/atthemuseum/momaaudio), January 1, 2009. See also the March 8, 2009 podcast interview (http://museummobile.info/archives/71) with Lotte Meijer (http://www.lottemeijer.com/), developer of the MoMA Wifi Tours.</itunes:summary>
		<itunes:author>Nancy Proctor</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
		<item>
		<title>MoMA Wifi &amp; Next Generation Mobile Tour Systems: Interview with Lotte Meijer</title>
		<link>http://museummobile.info/archives/71</link>
		<comments>http://museummobile.info/archives/71#comments</comments>
		<pubDate>Sun, 08 Mar 2009 20:29:48 +0000</pubDate>
		<dc:creator>nancyproctor</dc:creator>
				<category><![CDATA[Podcasts]]></category>
		<category><![CDATA[audio tour]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Lotte Meijer]]></category>
		<category><![CDATA[mobile web]]></category>
		<category><![CDATA[MoMA Wifi]]></category>
		<category><![CDATA[multimedia tour]]></category>
		<category><![CDATA[podcast]]></category>
		<category><![CDATA[TEC-CH]]></category>
		<category><![CDATA[wireless]]></category>

		<guid isPermaLink="false">http://museummobile.info/?p=71</guid>
		<description><![CDATA[<p><a href="http://www.lottemeijer.com">Lotte Meijer</a>, developer of MoMA Wifi, MoMA&#8217;s mobile web audio-visual tour system, interviewed by Nancy Proctor on 18 January 2009.</p>
<p>A vodcast evaluation of MoMA Wifi and MoMA Audio coming up next. More about MoMA Audio and MoMA Wifi on <a title="MoMA Audio" href="http://www.moma.org/visit/plan/atthemuseum/momaaudio">MoMA&#8217;s gorgeous new website</a>!</p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.lottemeijer.com">Lotte Meijer</a>, developer of MoMA Wifi, MoMA&#8217;s mobile web audio-visual tour system, interviewed by Nancy Proctor on 18 January 2009.</p>
<p>A vodcast evaluation of MoMA Wifi and MoMA Audio coming up next. More about MoMA Audio and MoMA Wifi on <a title="MoMA Audio" href="http://www.moma.org/visit/plan/atthemuseum/momaaudio">MoMA&#8217;s gorgeous new website</a>!</p>
]]></content:encoded>
			<wfw:commentRss>http://museummobile.info/archives/71/feed</wfw:commentRss>
		<slash:comments>3</slash:comments>
<enclosure url="http://museummobile.info/podcasts/MuseumMobile1-LotteMeijer.m4a" length="5242880" type="audio/mpeg" />
			<itunes:keywords>audio tour,interview,iPhone,Lotte Meijer,mobile web,MoMA Wifi,multimedia tour,podcast,TEC-CH,wireless</itunes:keywords>
		<itunes:subtitle>Lotte Meijer, developer of MoMA Wifi, MoMA&#039;s mobile web audio-visual tour system, interviewed by Nancy Proctor on 18 January 2009. - A vodcast evaluation of MoMA Wifi and MoMA Audio coming up next. More about MoMA Audio and MoMA Wifi on MoMA&#039;s gorgeous...</itunes:subtitle>
		<itunes:summary>Lotte Meijer (http://www.lottemeijer.com), developer of MoMA Wifi, MoMA&#039;s mobile web audio-visual tour system, interviewed by Nancy Proctor on 18 January 2009.

A vodcast evaluation of MoMA Wifi and MoMA Audio coming up next. More about MoMA Audio and MoMA Wifi on MoMA&#039;s gorgeous new website (http://www.moma.org/visit/plan/atthemuseum/momaaudio)!</itunes:summary>
		<itunes:author>Nancy Proctor</itunes:author>
		<itunes:explicit>no</itunes:explicit>
	</item>
	</channel>
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