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Evaluation-led Mobile Experience Design

At the MCN conference in Portland in November, I presented some of the research I’ve been doing on new approaches to mobile experience design. Sheila Carey from the Canadian Heritage Information Network kindly put together a panel for the conference on “Making the Call: Evaluating Mobile Projects in Museums” that pulled my work together with […]

Spy in the City: The GPS Game of Washington DC

Have you ever spied on someone? Have you ever wanted to be a real spy? The International Spy Museum in Washington, DC now offers an amazing taste of what it’s like with a GPS-triggered game and tour of the city. Inspired by two real FBI cases – Operation Lemon-Aid, conducted in 1977, and KITTY HAWK […]

Museum Podcasts: A SmartHistory.org Dialogue

In this podcast we get to hear from two people who are very largely responsible for inspiring the MuseumMobile podcasts: Beth Harris and Steven Zucker. Both were art history professors at the Fashion Institute of Technology (FIT) in New York when they founded SmartHistory.org as an online art history resource for their students and others. […]

Audio Tours 101b: Technology and Theatricality

In the second of the ‘Audio Tours 101’ podcast mini-series, Chris Hardman and David Torgersen discuss the pros and cons of linear and ‘random access’ tours, and how different technologies condition both content and user experience design. ‘Random access’ to tour content, allowing visitors to chart their own route through the museum or gallery, became […]

The Espro-Acoustiguide Audiotour Player at MoMA

Vodcast review of Espro-Acoustiguide’s new audiotour player at MoMA in New York, January 1, 2009. Compare it to MoMA’s Wifi Tours, reviewed in the March 15, 2009 vodcast and discussed by MoMA Wifi’s creator, Lotte Meijer, in the March 8, 2009 podcast.

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